Difference between revisions of "Combat Drone Bay"

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m (Part of the wiki drone overhaul)
 
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{{Part|name=Combat Drone Bay|shortName=Combat Drone Bay|symbol=|type=Device|slot=Utility|slotCount=2|mass=7|rating=6*|integrity=350|coverage=400|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Holds up to 2 Combat Drones. Launched when bay is activated.|fabCount|fabTime=169/84/56|fabMatter=318}}[[Category:Beta 4]]
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{{Part|name=Combat Drone Bay|shortName=Combat Drone Bay|symbol=|type=Device|slot=Utility|slotCount=2|mass=12|rating=6*|integrity=350|coverage=400|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Holds up to 2 Combat Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached.
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If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.|fabCount|fabTime=169/84/56|fabMatter=318}}[[Category:Beta 4]]

Latest revision as of 00:08, 22 October 2020

/Data/
Overview
Type
Slot
Mass
12
Rating
6*
Integrity
350
Coverage
400


Effect

Holds up to 2 Combat Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached.

If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.


Combat Drone Bay

Fabrication
Time
169/84/56
Matter
318
Components
None
X

























[[effect::Holds up to 2 Combat Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached.

If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.| ]]