Difference between revisions of "Architect God Chip A"

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(Beta 4 part update via API.)
(Beta 4 part update via API.)
 
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{{Part|name=Architect God Chip A|shortName=Architect God Chip A|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=10*|integrity=25|coverage=1|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks.
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{{Part|name=Architect God Chip A|shortName=Architect God Chip A|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=10*|integrity=25|coverage=1|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>|fabCount=|fabTime=|fabMatter=}}[[Category:Beta 4]]
(stacks)|fabCount=|fabTime=|fabMatter=}}[[Category:Beta 4]]
 

Latest revision as of 02:54, 14 January 2018

/Data/
Overview
Type
Slot
Mass
Rating
10*
Integrity
25
Coverage
1


Effect

Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>


Architect God Chip A

X

























[[effect::Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>| ]]