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We make bad suggestions and come up with horrible ideas

Started by bugsniper, December 25, 2017, 03:13:52 AM

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Joshua

Hyp. Launchers you can fire through walls - they explode either at range or when they collide with a robot. Ideal for clearing out those outposts in caves.

Kyzrati

Quote from: Joshua on January 16, 2019, 03:21:01 PM
Hyp. Launchers you can fire through walls - they explode either at range or when they collide with a robot. Ideal for clearing out those outposts in caves.
WARNING: Idea too good for this thread.

I would strongly consider adding something along these lines as a unique item one day :P
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Joshua

Cogmind can attach parts that are still attached to other robots. The masses of both add together and you both still get to try to move. May the strongest propulsion win!

Joshua

Add a new branch run by a derelict Wheellord who crushes bots by running them over with giant spiked wheels. There can be scanners at the entrance to make sure no bots with legs, treads, flight or hover units can get in and he could have a secret stash of prototype wheels powered by alien technology to equip his army of Wheelbots. Also a lab where they study hamsters to learn the secrets of living in the wheel world and to work on weaponizing wheel technology.

bugsniper

Click the Facebook button and exiles will let you pick up another part. If you return to the game and don't like the Facebook page, the exiles will send their thugs.

Kyzrati

Such "great" ideas in here :D

(I must interject to add, in case someone actually goes looking for it, that I deleted Cogmind's FB page a while back despite it having lots of likes and followers, because that company is a cancer upon the Earth.)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Valguris

Every once in a while I see people on discord complain about random operators on your spawn.

Solution: Make triple operator spawns guaranteed.

Kyzrati

Brilliant! If they know to expect it every time, there'll be nothing to complain about!
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Joshua

Peaceful Mode: Explore the world without anyone shooting at you

Kyzrati

Sounds like wizard mode to me, which we'll possibly have one day anyway ;)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Joshua

Complex bots should not aggro you if you have a loadout matching the standard one exactly: a small laser, two aluminum legs, an ion engine and a heat sink. :)

(I know this joke was kind of done already...)

muxecoid

Heatsinks are known as the *real* makeshift armour. How about a device that makes this official?

Thermal attraction generator. Increases the coverage of heatsinks by 350%. 30% chance to ignore damage to heatsinks.

bugsniper

#137
If you shoot a staircase with cannons, the whole complex may collapse and fall onto you. (Not much of an idea, was just a reminder about the start of April)

bugsniper

A map with behemoths, crushers, giant haulers with humpbacks, and 2x2 versions of everything else. Call it -2/Texas.

seanawesomness

Cogmind instantly gets shot down when he enters the surface

Kyzrati

Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

Geiger counters that beep depending on how close you are to nuclear engines and how recently you've been hit with a gamma rifle.

Joshua

Cloak of invisibility makes it so no one can see you and you can't see yourself either. Enemies never "spot" you unless you bump into them.

seanawesomness

make a sniper derelict that has optical arrays and lots of targeting computers that has a sniper with a 99% chance to hit you.

he would call you "worthy" if you hit him and he would give you a sniper rifle, would say "fool" if you use melee and would start out to warn you by saying "I never miss"


the way to beat him is to go into tiny corridors and surprise him at a room like this:

maze of corridors------------------------------------------------------------------------------
sniper                                                                                         cogmind

maze of corridors-------------------------------------------------------------------------------

SHADOWELITE7

Remove permadeath. Change it to something like dwarf fortress and the main character is neo and he has to create a mechanical empire to save them from the tyrannical human beings who hate technology

Joshua

Increase realism of Factory simulation: machines break down randomly, RIF Cogmind leads Unaware strike for higher wages xD

bugsniper

Quote from: Joshua on June 28, 2019, 04:55:13 AM
Increase realism of Factory simulation: machines break down randomly, RIF Cogmind leads Unaware strike for higher wages xD

And neglected welding torches and recalibraters should be left inside of the machines. And recyclers should sometimes explode when recycling engines.

Kyzrati

Quote from: bugsniper on June 28, 2019, 11:16:52 AM
And recyclers should sometimes explode when recycling engines.
There's already a way to make this happen, though I've yet to hear of anyone discovering it ;)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

At high corruption, serfs should occasionally take the wrong robot. Including you.

Also, add combat serfs that bring nearby defenders to your location.

Joshua

Quote from: bugsniper on July 02, 2019, 11:38:53 AM
Also, add combat serfs that bring nearby defenders to your location.

Robot feudalism?