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We make bad suggestions and come up with horrible ideas

Started by bugsniper, December 25, 2017, 03:13:52 AM

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bugsniper

#100
Corporate Cogmind cannot attach visual processing units due to "business conflicts".

Joshua

A new unauthorized hack: DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS

Spoiler

ALERT: Alien menace detected. Entering High Security. Intercept Squads Dispatched.
[close]

zxc

Your doppelganger spawns somewhere on each floor and roams around. It is hostile only with you.

bugsniper

#103
A variant of Cogmind, which can use faulty components. They are stuck to you like sticky parts and occasionally redo the bad effect that happened when you put them on. One drawback is that you need to reboot for updates every 1000 turns in the main dungeon, but you get plenty of warning about this.

Joshua

Achievement: Chuck Norris.

Spoiler

Enter C naked, with no inventory, and get a ++ win. Good luck.
[close]

Edited to make less spoilery.

TBExtent

Field Reconfiguration Unit. Lets you add and remove parts from allied robots. Give your army of grunts missile launchers.

Joshua

Quote from: TBExtent on June 16, 2018, 03:59:21 PM
Field Reconfiguration Unit. Lets you add and remove parts from allied robots. Give your army of grunts missile launchers.

This actually sounds awesome.

bugsniper

When a person says the game's worth only $5, refund the remainder and replace their files with a 2014 alpha so that theirs and only theirs is actually worth $5.

Kyzrati

Oh man that is... quite an idea xD

For now I'll point them to POLYBOT-7, and if they go lower there's also the Cogmind 7DRL from 2012 :P
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Hippasus

QuoteReflective shield which reflects all projectiles back at enemies so you can walk through the complex while hostiles murder themselves.

This idea is actually awesome. :p

Perhaps ALL projectiles is a little far fetched (which on this thread is a good thing). I'd imagine it as deflecting with an x% chance depending on it's tier with an associated energy cost per reflection.  Possibly it could be limited to certain kinds of weapons as well, for instance only energy weapons or only kinetics. (deflecting missiles would be OP awesome!) I imagine it would also have only a small chance of deflecting directly back at the shooter (20% or something) and otherwise would act like a missed shot with them as target. So bullets would be ricocheting all over the place banging into machines and NCs and generally causing chaos (not a good idea with allies!).

So yeah, you failed, this idea is just too awesome for this forum thread.  ;D

OK, I guess I should think of a bad idea?

How about a portable fabricator? It takes 4 util slots and runs off matter in your inventory plus a f-ton of power and heat. You can wander the facility sucking up matter and giving birth to your very own swarmer army.  If the going get's tough you can always overload it and vomit lightning for a few glorious turns before the whole thing fries itself. Pretty cool eh?  :P

bugsniper

Acquiring the schematic for yourself so that you can build more cogminds. If they find a fabricator, they can hack it to build whatever they want until they get themselves locked out, including portable fabricators. The level will soon be overrun with cogminds wearing fabricators.

Joshua

Hawaiian Shirt. A utility that marks you as a tourist.

bugsniper

#112
Telling your allies to enter the scanner. Because who doesn't want hero schematics? If that fails, they may get immobilized though.

bugsniper

A rocket chaos mode in which everyone gets a rocket launcher. Even the recyclers, who turn yellow when you shoot them.

bugsniper

#114
A flying enemy with kinetic guns who can switch to treads while shooting you. Because you shouldn't be the only one with propulsion armor.

Kyzrati

Heh, that's true, although you probably didn't hear about this yet but I think Beta 8 is removing propulsion armor for airborne bots ;)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

Quote from: Kyzrati on December 05, 2018, 05:40:39 PM
Heh, that's true, although you probably didn't hear about this yet but I think Beta 8 is removing propulsion armor for airborne bots ;)
I figured that, so I wanted to put the idea in while it still makes sense. Anyways, another idea:

If you lose your first 5 games in materials, you must enter a password to start your next game. The password is shown in any stream that makes it to the factory.

Kyzrati

Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

From the SCP foundation. At one time, they required you to complete a quiz before you started editing. One question on the quiz asked you what the password was and you had to enter their irc channel to find it.

The portable fabricators idea came from Reassembly and the rocket chaos mode came from Streets of Rogue.

Valguris

You can now equip 2 Core Expanders before you exceed the slot limit.*






* You start with 1 slot fewer.

Kyzrati

Why stop there? Cogmind begins with 1 slot and you can find 7 expanders scattered throughout the complex.
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Joshua

Correspondence Cogmind: a version of the game that fits on postcards and takes less than 40 moves to win or lose

bugsniper

Add a dig dug zone in the caves, where walls fall southward when you dig out all the dirt below them. They crush objects in their path and explode enemies, derelict, and you.

Joshua

Von Neumann type swarmers: they multiply in the presence of earth / doors / matter / dropped items.

bugsniper

#124
Make von Neumann swamers drop randomly selected objects because nethack shouldn't be the only game with pudding farming.