7 Alpha 11 wins now. Someone stop this addict!
How the heck do you manage to win so many combat wins?
I had a game that was going pretty well, but I got analyzed in Testing (-3) and I think that triggered the dispatch of combat programmers from then on. I got stripped in -2 due to that.
I like the change for armor. Now it's pretty much OK except perhaps for -1/-2, where it starts to lose steam since enemies hit so hard then. I disagree that it replaces propulsion armor; it merely complements it.
Only the first and the fifth wins were combat. In the first, I only started out as combat and I switched to flight when I got stripped naked in -3.
The fifth was a very close
win, if you check the very end of that video. I was strong enough to win earlier but I pushed my luck almost too far.
Armour might well work out when combined with force fields and resist items. In my fifth win, my power, propulsion and guns mainly served as armour. It worked out quite well, but I believe a lot of that was due to having strong enough offensive power to kill enemies before they had much of a chance to hurt me. When I lost control of the situation, I was stripped quickly.
edit: The big advantage with armour is that it has so much coverage that you can cycle armour instead of other damaged parts. I like propulsion as armour, but it really lacks coverage unless massed, and that takes up valuable slots. It's awkward swapping multiple parts during combat, and you eventually lose important weaponry. With good armour, I think you can get away with fewer spare weapons, and instead you can carry spare armour, which is more slot/coverage efficient. I found some armour in Testing which would work wonders for a strong combat build. I think we're only scraping the surface of the scores possible with this release.