Cogmind - Alpha 6
Name: Shobalk
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (
4000
Robots Destroyed (134) 670
Value Destroyed (6198) 6198
Prototype IDs (22) 440
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 11308
Cogmind
---------
Core Integrity 0/1450
Matter 118/300
Energy 50/50
System Corruption 31%
Temperature Cool (0)
Location -2/Research
Parts
-------
Power (3)
Propulsion (4)
Utility (11)
Weapon (5)
Inventory
-----------
Advanced Heat Sink
Layered Medium Armor Plating
High-density Centrium Heavy Treads
Peak State
------------
Power
Light Quantum Reactor
Light Anti-Matter Reactor
Light Quantum Reactor
Propulsion
Medium Treads
High-density Centrium Heavy Treads
Improved Anti-Grav System
Utility
Compact Battery
Experimental Power Amplifier
Centrium Light Armor Plating
Large Storage Unit
Improved Energy Mantle
Improved Remote Shield Generator
Improved Targeting Computer
Improved Core Analyzer
Hacking Suite
Enhanced Optical Array
Advanced Heat Sink
Weapon
Gamma Bomb Array
Quantum Rifle
Quantum Rifle
Compact Mass Driver
Linear Accelerator
[Rating: 154]
Favorites
-----------
Power Light Angular Momentum Engine
Engine Light Angular Momentum Engine
Power Core Nuclear Core
Reactor Light Quantum Reactor
Propulsion Improved Anti-Grav System
Treads Heavy Treads
Leg Aluminum Leg
Hover Unit Improved Anti-Grav System
Utility Hacking Suite
Device Advanced Cooling System
Storage Medium Storage Unit
Processor Enhanced Optical Array
Hackware Hacking Suite
Protection Reactive Medium Armor
Weapon Quantum Rifle
Energy Gun Quantum Rifle
Energy Cannon Disruptor Cannon
Ballistic Gun Coil Gun
Ballistic Cannon Compact Mass Driver
Launcher Gamma Bomb Array
Special Weapon Improved Remote Datajack
Impact Weapon Maul
Stats
-------
Bonus Breakdown 0
Classes Destroyed 11
Worker 5
Builder 5
Tunneler 3
Recycler 12
Operator 1
Watcher 6
Swarmer 21
Grunt 41
Sentry 11
Hunter 13
Programmer 16
NPCs Destroyed 0
Best Kill Streak 8
Combat Bots Only 5
Matter Collected 4777
Salvage Created 7668
Parts Attached 231
Power 42
Propulsion 45
Utility 61
Weapon 83
Parts Lost 63
Power 9
Propulsion 14
Utility 15
Weapon 25
Average Slot Usage (%) 88
Naked Turns 80
Spaces Moved 4123
Fastest Speed (%) 200
Average Speed (%) 80
Slowest Speed (%) 5
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 17
Cave-ins Triggered 1
Teleports 0
Heaviest Build 134
Greatest Overweight (x) 41
Average Overweight (x) 3
Largest Inventory 12
Most Items Carried 10
Average Items Carried 6
Core Damage Taken 2455
Average Core Remaining (%) 84
Depth 10 Exit 82
Depth 9 Exit 78
Depth 8 Exit 100
Depth 7 Exit 95
Depth 6 Exit 58
Depth 5 Exit 92
Depth 4 Exit 100
Depth 3 Exit 69
Volleys Fired 359
Largest 5
Hottest 384
Shots Fired 903
Gun 602
Cannon 262
Launcher 24
Special 15
Kinetic 442
Thermal 207
Explosive 8
Electromagnetic 231
Shots Hit Robots 652
Core Hits 295
Overload Shots 1
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 7
Impact 7
Slashing 0
Piercing 0
Damage Inflicted 17267
Projectiles 15698
Explosions 1416
Melee 64
Ramming 89
Kinetic 8878
Thermal 4015
Explosive 950
Electromagnetic 3271
Impact 64
Slashing 0
Piercing 0
Self-Inflicted Damage 150
Shots 12
Rammed 17
Highest Temperature 486
Average Temperature 117
Shutdowns 11
Energy Bleed 2
Interference 3
Matter Decay 1
Short Circuit 2
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 31
Average Corruption 8
Message Errors 41
Parts Rejected 14
Data loss (map) 64
Data loss (database) 21
Misfires 10
Misdirections 16
Targeting Errors 47
Weapon Failures 7
Depth 8 End 1
Depth 7 End 2
Depth 5 End 11
Depth 3 End 15
Haulers Intercepted 0
Robots Corrupted 5
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 21
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 2
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 1
Indirectly 1
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machines Hacked 26
Terminals 19
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 7
Total Hacks 50
Successful 15
Failed 35
Catastrophic 12
Database Lockouts 0
Manual 23
Unauthorized 41
Terminals 39
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 11
Terminal Hacks 10
Record 0
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 1
Branch Access Points 1
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 6
Unreport Threat 0
Locate Traps 1
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 0
Sector Layout 0
Machine Controls 0
Hacking Detections 23
Full Trace Events 3
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Garrisons Disabled 4
Garrisons Compromised 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 2
Robots Hacked 0
Non-combat 0
Combat 1
Parse 0
Link 0
Rebooted 1
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 4
Allies Hacked 0
Hacks Repelled 0
Total Allies 4
Largest Group 2
Highest-Rated Group 44
Highest-Rated Ally 44
Total Orders 1
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 1
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 13
Total Damage 515
Kills 3
Allies Corrupted 0
Allies Melted 0
Peak Influence 402
Average Influence 167
Final Influence 199
Maximum Alert Level 2
Low Security (%) 61
Level 1 38
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 29
Investigation 4
Extermination 13
Reinforcement 6
Assault 0
Garrison 6
Exploration Rate (%) 19
Regions Visited 10
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Turns Passed 8420
Depth 11 67
Depth 10 389
Depth 9 435
Depth 8 323
Depth 7 1087
Depth 6 821
Depth 5 1388
Depth 4 129
Depth 3 2029
Depth 2 1752
Scrapyard 67
Materials 1147
Factory 3425
Research 3781
Prototype IDs
---------------
Enhanced Nuclear Core
Improved Quantum Reactor
Centrium Heavy Treads
High-density Centrium Heavy Treads
Improved Airjet
Cooled Pulse Rifle
Cooled Plasma Rifle
Precision Shock Rifle
Advanced Beam Cannon
Cooled Particle Cannon
Enhanced Autogun
Enhanced Coil Gun
Mini Assault Cannon
Compact Mass Driver
Experimental Optical Array
Experimental Power Amplifier
Centrium Light Armor Plating
Experimental Thermal Shield
Beam Splitter
Advanced Salvage Targeting Computer
Alien Tech Recovered
----------------------
None
Game
------
Seed: Lady Luck
^Manual?: 1
Play Time: 134 min
Sessions: 9
Mod: N/A
Game No.: 7
ASCII: 1
Keyboard: 1
Movement: Numpad
Fullscreen: 1
Font: 20/Cogmind
Map View: 66x50
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