Wow, that is a pretty impressive run.
Did you fight a lot or tried to avoid and ran away?
I ran from EVERYTHING. According to my log I apparently killed a few swarmers (fuck swarmers!), but I think that was early on before I got the tech that enabled me to run, e.g. hover mods.
He's not joking. I was looking at those final stats and a "Peak Influence" of 85 is nothing! That number reflects how much attention you drew to yourself by influencing the world around you. It would usually be in the hundreds easily, if not the thousands.
Evolving with no weapon slots is pretty ballsy, but I guess you
were planning to go all out stealth, anyway, in which case you only need a couple weapons occasionally.
About stasis beams, they can hold robots in place. Higher strength makes it harder for a robot to overcome the beam and move anyway. More massive robots are more likely to overcome a beam, while light little fliers (like yourself there!) would have a lot more trouble getting away if stuck in one. Strength is just a relative value, 1-3.
Heehee, I can't decide whether to post on reddit or the forums, so why not both? It's odd.
It is odd, though a number of people prefer only one or the other, and here at the forums we have a bit more permanence and control over things. The advantage of Reddit is that more people might just happen by. Also while we're on the topic, something like your run here would be great to drop into /r/roguelikes, which gets a
lot of general traffic, to attract more players (maybe not this week, because we already had the major--and wildly successful--launch post, but later).
Excellent job documenting the whole thing
Flight is finally viable now compared to the 7DRL when it was worthless, but as you say it takes a bit more micromanagement since going full blast will force you to stop for a bit after reaching cover. Kinda interesting, I've played that way before
. It was nice reading that you really enjoyed that part! There are some specific prototypes that might make continual fast flight possible, but they're not too common.