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[Beta 14] (Spoilers) Robot shut down by weapon effect while already shut down

Started by R-26 Lightspeed, January 26, 2025, 02:30:11 AM

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R-26 Lightspeed

While using the Superquantum Companion, i got the shutdown effect on a robot that was already shutdown from the effect triggering three attacks before.
So it went Dormant -> Disrupted -> Disrupted -> Destroyed.

Log excerpt (for some reason the [tt] tag isn't working) :
[tt]
44510_ Sneak attack on H-77 Assassin.
44510_ Destroyed Hpw. Shotgun.
44510_ Destroyed Lgt. Antimatter Reactor.
44510_ H-77 Assassin shuts down.
44511_ Sneak attack on H-77 Assassin. <x2>
44511_ Destroyed Myomer Leg.
44512_ Sneak attack on H-77 Assassin.
44512_ Destroyed Myomer Leg.
44512_ H-77 Assassin shuts down.
[/tt]

Kyzrati

Ah quite right, there is an issue with the code after integrating the new sword with the disruption system, good report!

Quote from: R-26 Lightspeed on January 26, 2025, 02:30:11 AMLog excerpt (for some reason the [tt] tag isn't working) :
Newer versions of SMF no longer support the [tt] tag (though reportedly original posts that still use it are okay). Would have to add a mod to manually to restore [tt] functionality. Apparently the developers say you should instead use "font=Courier New", which is... sort of a weird approach since not everyone necessarily has that font.

There is also "pre", which still works for most of the same situations while not quite being the same thing, though I used to use this a lot years ago.


You just can't inline it like you can with [tt].
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon