The Minesweeper never ended up extracting that trap.
It also stopped caring about traps altogether, hostile or not, and wandered around aimlessly instead.
However, whenever it happened to walk onto a trap, it would extract it, even though said traps hadn't been reprogrammed and were still derelict-affiliated.
The log in the screenshot i'd attached also shows this, to an extent :
36923_ M-30 Cleanser reprogrammed Fire Trap. // Reprograms a Fire Trap
36923_ Sneak Attack on M-30 Cleanser. // Interrupted before having a chance to extract the Fire Trap
36923_ Destroyed Adv. Datajack. // Loses Datajack
36923_ Destroyed Wheel.
36941_ The unstable cave Ceiling collapses.
37057_ M-30 Cleanser extracts Dirty Bomb Trap. <x2> // Extracts Dirty Bomb Traps it never had the chance to reprogram. Also never extracted the reprogrammed Fire Trap.
As i see it, there's at least one bug, maybe two :
-The Minesweeper extracted traps without reprogramming them.
-The Minesweeper stopped caring about traps, but was still able to extract them. (I'd think it should either ignore them all and not extract them, or care about the already-reprogrammed one(s) and extract only those.)