-In the attached screenshot, the unseen tile of north marauder flickers when waiting for turns to pass. I'm guessing it's due to the sensor array info of the entire marauder being overwritten by the fact that i see it.
-When moving my mouse over an exit, i noticed a small black(?) rectangle appeared at the top left of the screen for a brief moment. I then noticed it happened every time, and on the next floor as well. And next run.