Grid Sage Forums

Grid Sage Forums

  • November 21, 2024, 11:10:16 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: REXPaint's markown manual  (Read 3698 times)

Lucide

  • Derelict
  • **
  • Posts: 22
    • View Profile
REXPaint's markown manual
« on: June 03, 2020, 04:04:24 AM »

The txt version was a bit dense and the html version was a bit dispersed, so I've made a markdown one!
You can export it to pdf, image, html, everything you like, and you're free to choose the appearance you prefer. It's a very well written manual and deserves a formatted version.
Of course, you can do with the files/contents everything you can do with the original, no additional mentions or stuff like that.

I've tried to automate the conversion to some extent, but everything else has been done by hand, so there could be some issues that slipped, but that's why
it's on GitHub, so you can notify issues or propose fixes

view it on GitHub

If you just want to download it, right click here, and choose "save link as" to choose where to save it.

If you're interested in sending a pull request, please check the formatting guidelines





« Last Edit: June 17, 2020, 12:20:47 PM by Lucide »
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: REXPaint's markown manual
« Reply #1 on: June 03, 2020, 05:48:15 PM »

Awesome, thanks! I'll have to let others know about it via other means as well, and add a link to the website.
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

gumix

  • Cyborg
  • ***
  • Posts: 134
    • View Profile
Re: REXPaint's markown manual
« Reply #2 on: June 21, 2020, 11:05:05 AM »

Great job :)
Logged

Lucide

  • Derelict
  • **
  • Posts: 22
    • View Profile
Re: REXPaint's markown manual
« Reply #3 on: August 06, 2020, 03:04:04 AM »

The manual was updated for v1.50
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: REXPaint's markown manual
« Reply #4 on: August 06, 2020, 03:09:19 AM »

Thanks, Lucide!
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Lucide

  • Derelict
  • **
  • Posts: 22
    • View Profile
Re: REXPaint's markown manual
« Reply #5 on: October 27, 2020, 11:38:38 AM »

The manual was updated for v1.60
Logged