Cogmind - Beta 5 @@@ ROGUELIKE MODE
Name: Laida
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (7) 3500
Robots Destroyed (138) 690
Value Destroyed (5420) 5420
Prototype IDs (28) 560
Alien Tech Used (7) 1400
Bonus (5383) 5383
TOTAL SCORE: 16953
Cogmind
---------
Core Integrity 0/1300
Matter 47/300
Energy 100/100
System Corruption 14%
Temperature Cool (0)
Location -3/Section 7
Parts
-------
Power (2)
(None)
Propulsion (9)
(None)
Utility (
Enhanced Optical Array
Advanced Hacking Suite
Weapon (3)
(None)
Inventory (4)
HERF Cannon
Sigix Terminator
Peak State
------------
Power
Micro Fission Core
Micro Fission Core
Propulsion
Armored Heavy Treads
Advanced Heavy Treads
Cooled Impulse Thruster
Impulse Thruster Array
Impulse Thruster Array
Utility
Experimental Heat Sink
Medium Storage Unit
Large Storage Unit
Enhanced Optical Array
Advanced Signal Interpreter
Advanced Terrain Scan Processor
Precision Matter Filter
Advanced ECM Suite
Weapon
Heavy Dispersion Rifle
Phase Cannon
Inventory
Enhanced Fission Core
Nuclear Pulse Thruster
Cooled Impulse Thruster
Impulse Thruster Array
Advanced Signal Interpreter
Advanced Hacking Suite
Advanced Hacking Suite
Tesla Rifle
HERF Cannon
Hardcell Cannon
Neutron Missile Launcher
Sigix Terminator
[Rating: 141]
Favorites
-----------
Power Micro Fission Core
Engine Light Deuterium Engine
Power Core Micro Fission Core
Reactor Light Antimatter Reactor
Propulsion Carbon-fiber Leg
Treads Light Treads
Wheel Wheel
Leg Carbon-fiber Leg
Hover Unit Gravmag System
Flight Unit Nuclear Pulse Thruster
Utility Large Storage Unit
Device Sensor Array
Storage Large Storage Unit
Processor Advanced Targeting Computer
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Shock Rifle
Energy Gun Shock Rifle
Energy Cannon Phase Cannon
Ballistic Gun Flak Gun
Ballistic Cannon Light Cannon
Launcher Rocket Launcher
Slashing Weapon Makeshift Axe
Stats
-------
Bonus Breakdown 5383
High Alert Combat Kills 18
Follower Combat Kills 419
Met Data Miner 300
Used Core Reset Matrix 3000
Met Sigix 2000
Friendly Fire -354
Classes Destroyed 16
Worker 8
Builder 3
Hauler 3
Recycler 3
Watcher 8
Swarmer 24
Saboteur 1
Grunt 43
Brawler 3
Duelist 4
Protector 1
Researcher 1
Sentry 18
Hunter 6
Programmer 11
Assembled 1
Major NPCs Destroyed 0
Best Kill Streak 9
Combat Bots Only 8
Best States 0
Heat Dissipation 72
Energy Generation 44
Energy Capacity 420
Matter Stores 300
Matter Capacity 300
Sight Range 22
Robot Scan Range 16
Terrain Scan Range 24
Terrain Scan Density 210
ECM Strength 3
Armor Coverage 150
Thermal Conversion 90
Evasion (%) 64
Targeting Accuracy 14
Recoil Reduction 4
Matter Filtering 50
Offensive Hacking 28
Matter Collected 3870
Salvage Created 4944
Parts Attached 268
Power 27
Propulsion 88
Utility 70
Weapon 83
Parts Lost 105
Power 10
Propulsion 45
Utility 13
Weapon 37
Average Slot Usage (%) 84
Naked Turns 3
Spaces Moved 8448
Fastest Speed (%) 476
Average Speed (%) 199
Slowest Speed (%) 45
Overloaded Moves 90
Propulsion Burnouts 0
Targets Rammed 5
Targets Kicked 0
Targets Crushed 0
Cave-ins Triggered 0
Heaviest Build 67
Greatest Support 85
Greatest Overweight (x) 17
Average Overweight (x) 0
Largest Inventory 20
Average Capacity 13
Most Carried 20
Average Carried 12
Final Capacity 4
Final Carried 3
Damage Taken 16731
Core 3329
Absorbed by Shields 98
Average Core Remaining (%) 56
Depth 11 Exit 100
Depth 10 Exit 9
Depth 9 Exit 24
Depth 8 Exit 57
Depth 7 Exit 78
Depth 6 Exit 23
Depth 5 Exit 76
Depth 4 Exit 88
Volleys Fired 388
Largest 2
Hottest 184
Shots Fired 544
Gun 339
Cannon 149
Launcher 56
Special 0
Kinetic 186
Thermal 177
Explosive 56
Electromagnetic 125
Secondary Targets 2
Max Gunslinging Chain 1
Shots Hit Robots 403
Core Hits 288
Critical Hits 11
Critical Kills 5
Critical Parts Destroyed 6
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 158
Impact 0
Slashing 158
Piercing 0
Sneak Attacks 8
Follow-up Attacks 0
Damage Inflicted 15421
Projectiles 5747
Explosions 6369
Melee 3278
Ramming 27
Kinetic 2118
Thermal 2690
Explosive 5340
Electromagnetic 1968
Impact 0
Slashing 3278
Piercing 0
Overflow Damage 422
Projectiles 154
Explosions 199
Melee 69
Self-Inflicted Damage 444
Shots 15
Rammed 5
Highest Temperature 306
Average Temperature 59
Received Heat Transfer 2865
Energy Bleed 3
Interference 3
Highest Corruption 14
Average Corruption 3
Corruption Purged 0
Message Errors 11
Matter Fused 7
Heat Flow Error 9
Energy Discharge 8
Parts Rejected 1
Data loss (database) 6
Misdirections 9
Targeting Errors 10
Weapon Failures 1
Depth 9 End 1
Depth 7 End 3
Depth 6 End 2
Depth 5 End 9
Depth 4 End 2
Impact Corruptions 0
Haulers Intercepted 3
Robots Corrupted 3
Parts Fried 10
Impact Corruptions 1
Robots Melted 0
Parts Melted 8
Heat Transferred 4199
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 42
Prevented 3
Power Chain Reactions 3
Communications Jammed 0
Times Spotted 399
Peak Tracking Total 24
Tactical Retreats 59
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 8
Drone Recoveries 0
Traps Triggered 12
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 1
Traps Extracted 0
Installed 1
Triggered 1
Machines Disabled 30
Machines Sabotaged 0
Data Cores Recovered 0
Used 0
Machines Hacked 60
Terminals 38
Fabricators 5
Repair Stations 5
Recycling Units 3
Scanalyzers 5
Garrison Access 2
Total Hacks 176
Successful 91
Failed 83
Catastrophic 20
Database Lockouts 0
Manual 61
Unauthorized 50
Terminals 106
Fabricators 14
Repair Stations 14
Recycling Units 5
Scanalyzers 16
Garrison Access 3
Terminal Hacks 51
Record 2
Part Schematic 7
Robot Schematic 7
Robot Analysis 1
Prototype ID Bank 3
Open Door 7
Branch Access Points 1
Scanalyzer Index 1
Alert Level 1
Zone Layout 4
Activate Exoskeleton 1
Hacking Detections 48
Full Trace Events 10
Feedback Events 1
Feedback Corruption 1
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 30
Terminals 26
Fabricators 0
Repair Stations 0
Recycling Units 4
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Fabricator Schematic DLs 0
Garrisons Disabled 2
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 7
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 12
Parts Built 1
Total Part Build Rating 3
Part Fabrication Matter 146
Part Fabrication Time 73
Parts Repaired 2
Part Repair Time 57
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 6
Part Schematics Acquired 5
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 22
Largest Group 5
Highest-Rated Group 192
Highest-Rated Ally 105
Total Orders 9
STAY 1
EXPLORE 8
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 74
Total Damage 1789
Kills 13
Allies Corrupted 1
Allies Melted 0
Peak Influence 598
Average Influence 169
Final Influence 82
Maximum Alert Level 2
Low Security (%) 60
Level 1 35
Level 2 3
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Turns 0
Squads Dispatched 54
Investigation 11
Extermination 5
Reinforcement 24
Assault 2
Garrison 9
Intercept 3
Derelict Logs Recovered 9
Scrap Searched 13
Exploration Rate (%) 38
Regions Visited 18
Pre-discovered Areas 3
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 9971
Turns Passed 8893
Depth 11 48
Depth 10 429
Depth 9 972
Depth 8 764
Depth 7 1667
Depth 6 1780
Depth 5 1232
Depth 4 717
Depth 3 1284
Scrapyard 48
Materials 1947
Factory 2321
Research 382
Mines 218
Lower Caves 2578
Proximity Caves 393
Data Miner 104
Quarantine 216
Section 7 686
Prototype IDs
---------------
Cooled Impulse Thruster
Heavy Dispersion Rifle
Neutron Missile Launcher
Fabricated
------------
1x Adv. Sensor Array (-4/Factory)
Alien Tech Used
-----------------
Integrity Redistributor
Integrated Reactor
Core Regenerator
Core Reset Matrix
Core Expander
Core Membrane
Integrated Dissipator
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto)
-9/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: Fac / *Low)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Zio / *Fac)
-5/Factory
-4/Factory (discovered 2 exits: *Res x2)
-3/Research (discovered 2 exits: *Res / *Qua)
-3/Quarantine
-3/Section 7 (discovered 1 exit: *Res)
Challenges
------------
None
Game
------
Seed: CaveTrollRecycler
Manual?: 1
Play Time: 170 min
Cumulative: 13096 min
Sessions: 7
Easy Mode: 0
Game No.: 152
Easier: 0
Easiest: 0
Win Type: -
Total: 1
Types: 0/0/0/1/0/0/0
Lore%: 63
Gallery%: 72
Options
---------
ASCII: 0
Keyboard: 0
Movement: Mouse
Kebinds: 0
Fullscreen: 1
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
Map Filters: NONE
Filters: NONE
Steam: 1
U=709352165
R=460649481