Cogmind - Beta 2.1 @@@ ROGUELIKE MODE
Name: nuzcraft
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (3) 1500
Robots Destroyed (46) 230
Value Destroyed (1080) 1080
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (600) 600
TOTAL SCORE: 3490
Cogmind
---------
Core Integrity 0/700
Matter 201/300
Energy 73/100
System Corruption 0%
Temperature Cool (9)
Location -7/Deep Caves
Parts
-------
Power (2)
(None)
Propulsion (5)
(None)
Utility (4)
Medium Storage Unit
Visual Processing Unit
Improved Sensor Array
Advanced Signal Interpreter
Weapon (2)
Ripper
Inventory (
Improved Sensor Array
0b10 Decoder Chip [Generic]
Mobile Refinery Mk. CCLXVII
Peak State
------------
Power
Light Ion Engine
Light Angular Momentum Engine
Propulsion
Aluminum Leg
Aluminum Leg
Makeshift Leg
Makeshift Leg
Makeshift Leg
Utility
Medium Storage Unit
Visual Processing Unit
Improved Sensor Array
Mobile Refinery Mk. CCLXVII
Weapon
Improved Assault Rifle
Improved Assault Rifle
Inventory
Makeshift Leg
Makeshift Leg
Improved Sensor Array
Advanced Terrain Scanner
Particle Gun
Heavy Laser
Heavy Missile Launcher
Heavy Mace
[Rating: 39]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Makeshift Leg
Treads Light Treads
Wheel Armored Wheel
Leg Makeshift Leg
Flight Unit VTOL Module
Utility Improved Sensor Array
Device Improved Sensor Array
Storage Medium Storage Unit
Processor Visual Processing Unit
Protection Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Medium Laser
Energy Cannon Advanced Beam Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Gauss Cannon
Launcher Heavy Missile Launcher
Impact Weapon Heavy Hammer
Slashing Weapon Scythe
Stats
-------
Bonus Breakdown 600
Met Imprinter 300
Was Imprinted 300
Classes Destroyed 12
Worker 1
Builder 1
Tunneler 1
Hauler 5
Recycler 1
Operator 5
Watcher 1
Swarmer 8
Grunt 17
Duelist 1
Sentry 4
Z-Light 1
Major NPCs Destroyed 0
Best Kill Streak 5
Combat Bots Only 4
Best States 0
Heat Dissipation 35
Energy Capacity 305
Matter Capacity 450
Sight Range 18
Robot Scan Range 12
Terrain Scan Range 18
Terrain Scan Density 10
Armor Coverage (%) 11
Evasion (%) 64
Targeting Accuracy 5
Recoil Reduction 3
Matter Collected 1259
Salvage Created 1568
Parts Attached 80
Power 14
Propulsion 25
Utility 14
Weapon 27
Parts Lost 34
Power 6
Propulsion 16
Utility 1
Weapon 11
Average Slot Usage (%) 93
Naked Turns 1
Spaces Moved 4039
Fastest Speed (%) 370
Average Speed (%) 134
Slowest Speed (%) 29
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 0
Targets Kicked 0
Targets Crushed 0
Cave-ins Triggered 0
Heaviest Build 35
Greatest Support 80
Greatest Overweight (x) 8
Average Overweight (x) 0
Largest Inventory 10
Average Capacity 8
Most Carried 10
Average Carried 7
Final Capacity 8
Final Carried 3
Damage Taken 4291
Core 1039
Absorbed by Shields 0
Average Core Remaining (%) 73
Depth 11 Exit 100
Depth 10 Exit 35
Depth 9 Exit 59
Depth 8 Exit 100
Volleys Fired 134
Largest 2
Hottest 91
Shots Fired 220
Gun 167
Cannon 52
Launcher 1
Special 0
Kinetic 165
Thermal 37
Explosive 1
Electromagnetic 17
Secondary Targets 4
Shots Hit Robots 165
Core Hits 73
Critical Hits 0
Critical Kills 0
Critical Parts Destroyed 0
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 31
Impact 20
Slashing 11
Piercing 0
Sneak Attacks 2
Follow-up Attacks 0
Damage Inflicted 5950
Projectiles 2275
Explosions 2905
Melee 770
Ramming 0
Kinetic 1617
Thermal 3267
Explosive 45
Electromagnetic 251
Impact 462
Slashing 308
Piercing 0
Overflow Damage 324
Projectiles 0
Explosions 295
Melee 29
Self-Inflicted Damage 487
Shots 2
Rammed 0
Highest Temperature 142
Average Temperature 31
Received Heat Transfer 1065
Highest Corruption 0
Average Corruption 0
Corruption Purged 0
Impact Corruptions 0
Haulers Intercepted 5
Robots Corrupted 0
Parts Fried 4
Impact Corruptions 9
Robots Melted 0
Parts Melted 1
Heat Transferred 1036
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 9
Prevented 0
Power Chain Reactions 0
Communications Jammed 0
Times Spotted 49
Peak Tracking Total 6
Tactical Retreats 3
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Traps Extracted 0
Installed 0
Triggered 0
Machines Disabled 1
Machines Sabotaged 0
Data Cores Recovered 0
Used 0
Machines Hacked 9
Terminals 7
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 1
Garrison Access 0
Total Hacks 22
Successful 10
Failed 11
Catastrophic 2
Database Lockouts 0
Manual 22
Unauthorized 8
Terminals 18
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 2
Garrison Access 0
Terminal Hacks 4
Open Door 1
Zone Layout 2
Hacking Detections 8
Full Trace Events 0
Feedback Events 0
Feedback Corruption 0
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 5
Terminals 5
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Fabricator Schematic DLs 0
Garrisons Disabled 0
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 1
Part Schematics Acquired 1
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 4
Largest Group 4
Highest-Rated Group 152
Highest-Rated Ally 39
Total Orders 0
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 274
Average Influence 91
Final Influence 0
Maximum Alert Level 1
Low Security (%) 77
Level 1 22
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Turns 0
Squads Dispatched 7
Investigation 0
Extermination 0
Reinforcement 7
Assault 0
Garrison 0
Intercept 0
Derelict Logs Recovered 5
Scrap Searched 10
Exploration Rate (%) 33
Regions Visited 11
Pre-discovered Areas 0
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 4650
Turns Passed 5178
Depth 11 69
Depth 10 740
Depth 9 1030
Depth 8 118
Depth 7 3221
Scrapyard 69
Materials 1239
Factory 114
Mines 649
Lower Caves 1108
Deep Caves 364
Zion 1635
Prototype IDs
---------------
Improved VTOL Module
Mobile Refinery Mk. CCLXVII
Advanced Beam Cannon
Improved Assault Rifle
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
Challenges
------------
None
Game
------
Seed: antimatterheavyprojector
Manual?: 1
Play Time: 104 min
Cumulative: 2171 min
Sessions: 9
Easy Mode: 0
Game No.: 30
Easier: 0
Easiest: 0
Win Type: -
Total: 0
Types: 0/0/0/0/0/0/0
Lore%: 19
Gallery%: 42
Options
---------
ASCII: 1
Keyboard: 0
Movement: Numpad
Fullscreen: 1
Font: 18/SmallcapsGlow
Map View: 76x50
FOV Handling: Fade In
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