Main Menu

Scan does not update on moving cursor to a tile with a similar object

Started by aloola, January 24, 2025, 09:03:49 AM

Previous topic - Next topic

aloola

When examining, moving the cursor from one tile to another one next to it doesn't update the scan panel in some cases.
This happens when moving from one trap to another or from a robot standing on a machine to another tile of the machine.

bottom trap is friendly, top one is hostile
You cannot view this attachment.

same trap, but the examine cursor was moved onto it from the friendly trap below
You cannot view this attachment.

Kyzrati

Yeah this is known and just how it was built, since what it can show expanded significantly from when it was first created, but despite the increased variety in its content, it's not always checking every possible aspect in order to avoid excessive calculations which would only rarely catch an extra special case. Ideally it would be rebuilt from scratch, but I'm not planning to do that since it doesn't come into play often enough and putting the cursor on different objects is generally changing it all the time anyway (especially with mouse users, which are the majority of players).

I think you're the first person to notice and report it in years, but thanks we'll leave this record here for reference. Funny thing is most frequent players don't even use that window at all--I am one of the rare ones who likes it, though I haven't been in a situation where this particular content issue mattered in my runs before.
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon