Grid Sage Forums

Grid Sage Forums

  • November 23, 2024, 05:25:06 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: [Beta 14] ([Redacted] spoilers!) Bot appears weaponless temporarily  (Read 468 times)

R-26 Lightspeed

  • Sigix
  • ****
  • Posts: 332
    • View Profile

As visible in the video, A6 appears discolored (weaponless) after triggering a Segregator Trap and getting one of their Enh. Force Lances blown off,
despite the other weapon being unaffected. (This tricked me into thinking A6 had been disarmed by the first trap i set, so i switched Storage Units at that moment instead of a later, better time.)
On A6's next move, they regained their color.

https://imgur.com/a/a6-appears-weaponless-temporarily-5tSLDTj
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: [Beta 14] ([Redacted] spoilers!) Bot appears weaponless temporarily
« Reply #1 on: October 13, 2024, 02:30:43 AM »

This is normal because they are technically disarmed for that turn. To be considered "armed" a robot must have an active weapon (not a weapon capable of being armed/activated), but it needs to be the AI's turn before it can decide to activate another weapon (if possible). Remember that you cannot activate multiple melee weapons simultaneously.
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon