Interesting piece of information here, as I look through the combat log features to give it a bigger expansion for Beta 13: The combat log is technically correct in that screenshot (if confusing
), because the resolution of additional projectiles from multiprojectile weapons may be interspersed among other attacks shortly after it in the volley, as the multiple projectiles might take longer to resolve, during which other weapons could have a window to fire. But the log itself is purely linear, recording things as they occur, so the subsequent laser hits aren't really happening until after the cannon attacks and also happens to hit its target. We'll see how this changes when things are rearranged...