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Evolution counter visual bug with new A13 path

Started by Xanthos, January 18, 2017, 11:14:09 AM

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Xanthos

I just made it through the -10->Mines->Zion->Main path being discussed in the spoilered GD release topic, and received 10 evolutions to apply.  The evolution counter applies only to the first digit, leaving the trailing zero (count went 10,90,80...20,10,00).

Kyzrati

Oh darn, yeah I've known about that one for a while but never fixed it because it could only ever happen to me while debugging :P

I didn't realize you could get all the way up to double-digit evolutions under the new shortcut system (thought it would max out at 8). That must've been nice :D

Thanks for the reminder I'll have it fixed.
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Xanthos

It was pretty great, although my failure to grab a storage unit before stumbling into the mines meant I didn't have the parts to properly flesh out a build and died shortly thereafter.

But hey, that's how these things go.  :D