No, I disagree since even from a realism perspective if you're standing next to a wall you're not going to see it clearly out to your full visual range. Say you can see 1km away; you're not going to be able to tell what a wall looks like (or that there even is a wall) beyond 500 meters. It could very well end, or there could be a pathway through the wall or a door in it. (It's also more interesting from a gameplay perspective anyway, to not be able to see an adjacent wall quite that far away.)
So only the initial screenshots are applicable here, and I'm guessing you'll only see that happen in the Mines and Materials, where excavators can dig. In any case we'll find out.