Hi Jivya, welcome and glad you like it! I'm a kb-mode player myself, so I normally rely on others to help point out just mouse issues, but it's true I don't normally use this particular feature so here we are xD
Thanks for the detailed report. At first I looked into this just now and noticed that the behavior was intentional, but that was because of an
earlier fix I needed to make to the main/first info window (e.g. that for the robot), not realizing that the same behavior would also be copied over the the second (item) window as well! Basically I just needed to tell the second window to ignore this particular behavior (the first window needs it to properly restore the marker position on the map once you close the last window).
I've fixed this for Beta 7 and it won't do that anymore.
(And note that corruption won't do anything to change UI behavior--that would just be mean
)