Cogmind - Beta 5 @@@ ROGUELIKE MODE
Name: Joshua
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (
4000
Robots Destroyed (139) 695
Value Destroyed (4671) 4671
Prototype IDs (12) 240
Alien Tech Used (0) 0
Bonus (374) 374
TOTAL SCORE: 9980
Cogmind
---------
Core Integrity 0/1450
Matter 300/300
Energy 100/100
System Corruption 2%
Temperature Cool (9)
Location -2/Research
Parts
-------
Power (3)
(None)
Propulsion (6)
(None)
Utility (10)
Improved Melee Analysis Suite
Advanced Melee Analysis Suite
Advanced Core Analyzer
Advanced Transmission Jammer
Weapon (4)
(None)
Inventory (4)
Antigrav System
Improved Maneuvering Thrusters
Improved Component Analysis Suite
Advanced Remote Datajack
Peak State
------------
Power
Micro Fission Core
Micro Fission Core
Micro Fission Core
Propulsion
Myomer Leg
Antigrav System
Antigrav System
Antigrav System
Antigrav System
Cooled Gravmag System
Utility
Large Storage Unit
Large Storage Unit
Melee Analysis Suite
Improved Melee Analysis Suite
Advanced Melee Analysis Suite
Advanced Core Analyzer
Armor Integrity Analyzer
Improved Medium Armor Plating
Advanced Thermal Shield
Advanced Shield Generator
Weapon
Powered Hammer
Powered Hammer
Powered Hammer
Shock Maul
Inventory
Micro Nuclear Core
Antigrav System
Cooled Antigrav System
Advanced Sensor Array
Stasis Canceller
Advanced Transmission Jammer
Improved Maneuvering Thrusters
Improved Weapon Shielding
Improved Light Armor Plating
Improved Focal Shield
Improved Component Analysis Suite
Heavy Rocket Launcher
[Rating: 121]
Favorites
-----------
Power Micro Fission Core
Engine Improved Deuterium Engine
Power Core Micro Fission Core
Propulsion Cooled Aerolev Unit
Treads Light Treads
Wheel Compact Wheel
Leg Myomer Leg
Hover Unit Cooled Aerolev Unit
Utility Large Storage Unit
Device Cooling System
Storage Large Storage Unit
Processor Armor Integrity Analyzer
Protection Improved Light Armor Plating
Weapon Shock Maul
Energy Gun Medium Laser
Energy Cannon EM Pulse Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher EMP Blaster
Impact Weapon Shock Maul
Stats
-------
Bonus Breakdown 374
High Alert Combat Kills 221
Follower Combat Kills 153
Classes Destroyed 14
Worker 10
Builder 6
Tunneler 2
Hauler 4
Recycler 11
Operator 6
Watcher 7
Swarmer 17
Grunt 48
Brawler 3
Duelist 1
Sentry 16
Hunter 3
Programmer 5
Major NPCs Destroyed 0
Best Kill Streak 11
Combat Bots Only 9
Best States 0
Heat Dissipation 75
Energy Generation 44
Energy Capacity 490
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 16
Terrain Scan Density 10
Jamming Range 16
Armor Coverage 375
Resistance: KI 25
Resistance: TH 30
Weapon Shielding 66
Phase Shifting 5
Evasion (%) 58
Melee Accuracy 19
Core Analysis 10
Armor Integrity Analysis 33
Recoil Reduction 4
Matter Collected 2619
Salvage Created 6487
Parts Attached 185
Power 16
Propulsion 41
Utility 83
Weapon 45
Parts Lost 74
Power 12
Propulsion 22
Utility 17
Weapon 23
Average Slot Usage (%) 93
Naked Turns 0
Spaces Moved 4539
Fastest Speed (%) 294
Average Speed (%) 162
Slowest Speed (%) 40
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 3
Targets Kicked 0
Targets Crushed 0
Cave-ins Triggered 0
Heaviest Build 89
Greatest Support 96
Greatest Overweight (x) 20
Average Overweight (x) 0
Largest Inventory 22
Average Capacity 16
Most Carried 20
Average Carried 15
Final Capacity 4
Final Carried 4
Damage Taken 11194
Core 2537
Absorbed by Shields 248
Average Core Remaining (%) 81
Depth 11 Exit 100
Depth 10 Exit 97
Depth 9 Exit 21
Depth 8 Exit 96
Depth 7 Exit 73
Depth 6 Exit 86
Depth 5 Exit 83
Depth 4 Exit 87
Depth 3 Exit 89
Volleys Fired 216
Largest 3
Hottest 201
Shots Fired 572
Gun 374
Cannon 187
Launcher 11
Special 0
Kinetic 264
Thermal 154
Explosive 1
Electromagnetic 153
Secondary Targets 4
Max Gunslinging Chain 1
Shots Hit Robots 564
Core Hits 199
Critical Hits 8
Critical Kills 3
Critical Parts Destroyed 5
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 275
Impact 275
Slashing 0
Piercing 0
Sneak Attacks 31
Follow-up Attacks 63
Damage Inflicted 15832
Projectiles 6164
Explosions 1102
Melee 8561
Ramming 5
Kinetic 2384
Thermal 2560
Explosive 0
Electromagnetic 2322
Impact 8561
Slashing 0
Piercing 0
Overflow Damage 3
Projectiles 0
Explosions 3
Melee 0
Self-Inflicted Damage 65
Shots 2
Rammed 3
Highest Temperature 414
Average Temperature 83
Received Heat Transfer 2586
Shutdowns 2
Damage (minor) 1
Highest Corruption 6
Average Corruption 4
Corruption Purged 0
Message Errors 12
Matter Fused 9
Heat Flow Error 7
Energy Discharge 4
Data loss (database) 8
Targeting Errors 6
Depth 7 End 6
Depth 6 End 5
Depth 4 End 3
Impact Corruptions 0
Haulers Intercepted 4
Robots Corrupted 6
Parts Fried 58
Impact Corruptions 86
Robots Melted 0
Parts Melted 6
Heat Transferred 4606
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 0
Prevented 0
Power Chain Reactions 8
Communications Jammed 0
Times Spotted 167
Peak Tracking Total 18
Tactical Retreats 10
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Traps Triggered 10
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 1
Traps Extracted 0
Installed 0
Triggered 1
Machines Disabled 14
Machines Sabotaged 0
Data Cores Recovered 0
Used 0
Machines Hacked 37
Terminals 27
Fabricators 6
Repair Stations 0
Recycling Units 1
Scanalyzers 1
Garrison Access 2
Total Hacks 88
Successful 37
Failed 51
Catastrophic 12
Database Lockouts 0
Manual 51
Unauthorized 46
Terminals 63
Fabricators 14
Repair Stations 0
Recycling Units 2
Scanalyzers 5
Garrison Access 4
Terminal Hacks 11
Robot Analysis 1
Level Access Points 1
Branch Access Points 1
Terminal Index 2
Alert Level 3
Unreport Threat 2
Locate Traps 1
Hacking Detections 35
Full Trace Events 2
Feedback Events 0
Feedback Corruption 0
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 18
Terminals 15
Fabricators 3
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Fabricator Schematic DLs 0
Garrisons Disabled 0
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 2
Total Robot Build Rating 10
Robot Fabrication Matter 285
Robot Fabrication Time 76
Part Schematics Acquired 2
Parts Built 3
Total Part Build Rating 19
Part Fabrication Matter 446
Part Fabrication Time 111
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 3
Part Schematics Acquired 2
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 2
Largest Group 2
Highest-Rated Group 82
Highest-Rated Ally 41
Total Orders 0
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 35
Total Damage 1301
Kills 9
Allies Corrupted 0
Allies Melted 0
Peak Influence 760
Average Influence 216
Final Influence 5
Maximum Alert Level 3
Low Security (%) 56
Level 1 25
Level 2 16
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Turns 0
Squads Dispatched 28
Investigation 5
Extermination 4
Reinforcement 12
Assault 0
Garrison 7
Intercept 0
Derelict Logs Recovered 0
Scrap Searched 0
Exploration Rate (%) 19
Regions Visited 10
Pre-discovered Areas 0
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 5628
Turns Passed 6044
Depth 11 3
Depth 10 127
Depth 9 1258
Depth 8 436
Depth 7 1679
Depth 6 517
Depth 5 876
Depth 4 489
Depth 3 342
Depth 2 317
Scrapyard 3
Materials 1821
Factory 3561
Research 659
Prototype IDs
---------------
Enhanced Nuclear Core
Improved Airjet
Cooled Aerolev Unit
Cooled Gravmag System
Cooled Antigrav System
Experimental Heat Sink
Advanced Matter Compressor
Experimental Optical Array
Spectral Analyzer
Advanced Beam Cannon
Guided EMP Blaster
Shock Maul
Fabricated
------------
2x H-66 Slayer (-5/Factory)
1x Force Lance (-5/Factory)
2x Antigrav System (-3/Research)
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 2 exits: *Fac / *Low)
-6/Factory
-5/Factory (discovered 6 exits: *Fac x4 / Upp x2)
-4/Factory
-3/Research
-2/Research
Challenges
------------
None
Game
------
Seed: XenonKineticBlaster
Manual?: 0
Play Time: 102 min
Cumulative: 15108 min
Sessions: 5
Easy Mode: 0
Game No.: 166
Easier: 0
Easiest: 0
Win Type: -
Total: 21
Types: 16/0/2/3/0/0/0
Lore%: 89
Gallery%: 88
Options
---------
ASCII: 0
Keyboard: 1
Movement: Vi
Kebinds: 0
Fullscreen: 1
Font: 12/Smallcaps
Map View: 83x54
FOV Handling: Fade In
Map Filters: NONE
Filters: NONE
Steam: 0
U=405710321
R=172923984