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How quickly did you progress in the Cogmind game?

Started by Laida, March 03, 2018, 09:09:10 AM

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Laida

I got only 63% lore, 72% gallery and 1 ending after 160 hours of playing...

And there are some things I didn't understand yet, for example -
Spoiler
how to decode information from archive terminals or how to kill main.c and golems
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So, I wonder, how quickly other players are progressing in this game?
How many percent of lore and gallery and endings did you discovered and what time it took?
Share your experience, please  :D

Joshua

I bought the game initially in July 2017, have put about 235 hours in according to my latest scoresheet and have 88% lore and 86% gallery. It takes a long time to find everything (GJ's scoresheets say he's spent 900+ hours in comparison) and some of them I learned how to get by being spoiled from watching Twitch streams which I will list in the spoiler tag along with a little information about the things you don't understand.

Spoiler

mtf's combat hacker run is one of the first streams I watched.

LuckyLuckLuc showed me the Archives event. It is quite rare though you can cheat by looking at the save file to see if you'll get it on any given run and hence whether to bother with Archives. But just keep going to Archives and eventually you should get it.

Valguris's stream shows how to deal with golems and also LOTS of extended end game spoilers. There is a warning to that effect before the last segment of it, the first recording is the one that shows golems.

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Basically you just have to get good at combat, there is no secret shortcut to being good, or if there is I don't know it. Take your time and think, learn how the mechanics work, practice and don't rush past the early levels. :) It's fairly easy for me now to get past the early levels of Factory, deceptively easy in that you can do so without having a build that can survive the end game. The best players seem to have a very good idea of exactly how far they can push their luck before escaping to the next level.

I have a list of what I think all the endings are from studying scoresheets, but I have only gotten what I think are the three easiest ones.

randyt

Spoiler

Main.C fight has two phases.
In first phase, Main.C use thermal and em cannon with 100% em resistance. So packing thermal & em resist shield/armor together with utility shielding can help you tank it for extended period of time and bait it to wherever you like.
Second phase is the problem, not from the machine gun wielding 75% thermal resist main.c, but due to the event it triggered. You will be under some kind of time pressure. So you may want to plan ahead before triggering phase two.
Some extra help: Opening seals on the floor may provide some distractions, if baiting main.c out of its throne is the plan; Helping A7 will give a hack code to slow main.c down, Helping Zhirov will allow skipping phase two.

Fighting golems wasn't worth in my opinion. They don't drop conventional loots after all. If you are after the score, just expose the golem chamber and trigger the wall opening then get out ASAP.
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@Joshua: Regarding to the Archives event, would you suggest the link of twitch or seed name? I have been bashing my head in that regard.

Joshua

Quote from: randyt on March 05, 2018, 05:23:56 AM
@Joshua: Regarding to the Archives event, would you suggest the link of twitch or seed name? I have been bashing my head in that regard.

I think perhaps he did not save the stream after it was done.

Try seed: SurveybotCloakingInterpreter

Laida

Ok, I spent more time for this game, than for any other game in Steam... still have only 68% of lore and 75% of gallery.
I reached all achievments in Invisible Inc in a less time.  :o

Kyzrati

Hehe, and I haven't even added the first batch of 256 achievements yet! But this is what happens when I work on a game for years and years--it gets really big :P
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon