I know I already posted once, but I figured that since I just now bought Cogmind I'd make an "official" introduction. I've been following Kyzrati's work since X@Com and am really glad to see that Cogmind has done so well.
I've never really played a lot of roguelikes, aside from Dwarf Fortress's adventure mode, so Cogmind is probably my first "true" roguelike experience, and I am very grateful that it has been such a good one so far.
Hi, I'm new here, but I've been following your work for a while (I think I posted on the Bay12 X@COM thread way back when). Decided to register to share something I just made this afternoon.