Grid Sage Forums
- November 23, 2024, 07:22:49 PM
- Welcome, Guest
As of Alpha 15 random traps are blocked from spawning too close to your point of entry in a main complex map.Hurrah! Do we get to know how close is too close? Is it like ~5 tiles or something greater?
only combat robots flash when they're at critical heat.D'oh! And it sure must be somewhere in the manual or change log.
And quad spread lasers. WowYep, was lots of fun! The loadout was almost as dangerous to myself as it was for my enemies. It did tend to single shot security class bots by critical meltdown fairly often.