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Messages - mugsy

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I had a great time the other day daydreaming about how great it would be to somehow take everything i enjoy about a whole bunch games and have it all in the one.

procedural planet generation
Bases on the planets surface like in original xcom
Procedural miniature galaxies from xcom interceptor
space stations built above your higher tier planets
expand and conquer style universe macro play like sins but broader
play/pause RTS style engagements on the ground and in space (and simultaneous?? if you could keep the game size down and limit the amount of interaction. simultaneous probably wouldn't work but the idea of it is amazing... imagine defending a space station while attacking a mining platform while infiltrating 2 enemy hives while escorting your next colony ship... kind of like sins meets dwarf fortress meets elite if the map size gets too big it would surley have to stick to smaller tactical engagements)
graphics in cogmind have totally captured me so i have to steal your style here
sounds and interface i imagine as being some kind of holy mashup of my favorite supreme commander mods and cogmind
would need to add some sort of rescource generation to go along with the government funding idea though... unless we stick to the way interceptor handled it and brought incomes with expansion and influence.

i did actually flesh this out a lot more in my head but it would take a while to write down. you get the idea!

we could call it ascii homeworld... original thought at work right there!


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Ideas / Re: Graphics settings - Borderless window
« on: October 11, 2016, 03:07:12 AM »
So mean!

They may be crude... but at least you know you have people here that are ready and waiting to buy your next project!

 8)

3
Ideas / Re: Graphics settings - Borderless window
« on: October 10, 2016, 11:26:21 PM »
my (still very long) list of things to do!

So when are you getting around to finishing x@com !! :P

I can't wait to see you bring back the macro part of the game.
don't forget to code some sort of auto resolve mechanic for me!

you need a clone...

huehuehue

4
Ideas / Re: Graphics settings - Borderless window
« on: October 10, 2016, 11:15:18 PM »
Playing on your tablet?! Oh my :P

it actually works surprisingly well as long as you use a bluetooth keyboard or something, i normally use a mouse too.
and if you cant really see something you just pinch zoom.

I do it all the time when i goto lunch at my fav cafe and they let me use the wifi! Dwarf Fortress, DCSS, HoMM3, SotS FreeCol and cogmind have all have been extremely fun to play on the go! :D
I also like to run many other games the same way whether it be from my tablet/laptop/main computer.

I have just fallen into the habit of using it RDP a lot... obviously only for turn based and some adventure games,
with the right setup you even get the sound... but it slows things down depending on the connection.
dwarf fortress breaks the rules here slightly because you do everything in a pause state... that and my laptop is so crap it cant really run it so i just use the laptop like a terminal into a much more powerful computer.

Anyway, I have gone off track.

Borderless window has proven to be more compatible with many hardware configurations too (at least in my experience), reducing screen tearing and often eliminating it without vsync (not that your game needs vsync). also helps with artifacting issues and failing hardware. in short if your engine supports it its a good idea. and if it works with no issues, given the type of game that we have here... borderless should be the default and the native fullscreen should be the troubleshooting mode if something goes pear shaped.

5
Ideas / Graphics settings - Borderless window
« on: October 10, 2016, 10:12:53 PM »
coming from one of the people who has discovered how fantastic it is to use remote desktop applications to a dedicated server computer for your VM's and some games... please can we have a borderless window option.

this feature prevents the remote desktop application from detecting a change in screen resolution when you tab to another program.

particularly useful for users of chrome remote desktop software as this program puts a popup right in front of you when a screen change is detected and when you move it out of the way in fullscreen applications it tabs out, then when you go back to the game it detects the change and puts the popup back essentially preventing the programs use.

also makes life much easier for people with laptops that have odd resolutions and regularly tab out to web browsers and wikis :)

Ordinarily i would circumvent this issue by using software that changes always on top flags and forced window position but in the case of cogmind for some reason it always sits under the windows taskbar when i force the window position to create fake fullscreen and i dont normally fancy disabling the taskbar in case i have difficulties turning it back on!

personally, i get around it at the moment by simply using a different RDP software but teamviewer is too slow and RealVNC (which i have at the moment but it expires very soon) requires payment to enable encryption so options are limited.

just for some context... i'm using this to play on my android tablet using my dedicated server computer at home.
I will experiment with the built in windows RDP in the mean time but a borderless window option make the issue go away xD

6
General & Off-Topic / Re: Introduce Yourself!
« on: April 14, 2016, 06:27:28 AM »
Wow, someone who likes X-Com Interceptor. That's rare :P

hey, now now... x-com interceptor was great :P

the way i took it, interceptor was a more action based style of approaching the same concept. and to be honest its the same difference that's drawing me towards cogmind... to your credit of course.

when playing any of the old x-com games, i always loved the macro management part of the game. in fact i enjoyed the macro so much that the micro in the tactical engagements started to get in the way of what i was enjoying and i started looking for ways to mod in an auto resolve into early versions of openxcom when that became available. to this day if i could get a version of those games with much quicker engagements then back to macro, maybe make the macro game longer and harder... i would play the crap out of it again.

enter x-com interceptor. the one everyone hated. my dark horse. the best thing ever!
it had everything i liked and nothing i didn't... the macro play was slightly more engaging to me and the engagements we fast a furious, and if you were tragic enough like me you bound the wingman speech controls to voice activated macros and controlled your squad with semi realistic speech with perfectly acceptable feedback... it lasted a minute or 2 and you get back to the real action!

but hey... that's just me.

I also had a crack at x@com today. pretty nice! there was something refreshing about the slightly different take on it. i didn't get much time to really get into it though.
after my rant about macro vs micro... i enjoyed having one without the other, if you know what i mean.

cheers,
mugsy

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General & Off-Topic / Re: Introduce Yourself!
« on: April 13, 2016, 08:38:07 PM »
This is nasty! Forcing poor programmers to go through the hassle of translating this by exploiting their curiosity!

Yeah, i'm sorry... and i'm kinda not.
i was laughing the whole time trying to write it knowing some of you could not resist checking it, so troll.

should i edit it to show what it is?

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General & Off-Topic / Re: Introduce Yourself!
« on: April 13, 2016, 06:27:53 PM »
Hi there,

Just dropping this post to say hello. I'm not usually much of a talker on community boards but if I get hooked on the content and the game i tend to lurk a lot, so hi to everybody who I end up forum stalking :)

I started to download all the ASCII games I could find after a passing obsession with dwarf fortress and ended up playing a reasonable amount of brogue due to its simplicity (even though I surprisingly never finished it) and a lot of dwarf fortress for... well... dwarf fortress! I very much enjoyed DiabloRL and AliensRL and i was pleasantly surprised when i found cogmind and how good the feature set was going to be.

I can't wait to dive in and give it a go as the game seems a perfect fit for what I was looking for in the others. Unfortunately I can't really afford the $43 price tag in my region at the moment and i can't get the 7DRL version to stop crashing (I have only managed to get it running long enough to die once, otherwise its just CTD 50 odd times) #Devastated :'( I am reading through the forums clawing my eyes out to get my hands on the game but will have to wait until it releases on GoG, which i suppose isn't the end of the world and it seems to be in a good state right now.

Other games (Favorites roughly in order):
Quake 2, Borderlands 2, Dark Reign, Unreal, Grand Prix Legends, Dawn of War, Race07, Powerslide, Skyrim, C&C Generals, Fallout 4, Fallout 3, League of Legends, Minecraft, Warcraft 3.

Edit: and how could I forget these!
Heavy gear, mech warrior 2, mech warrior 4, crimson skies, xwing vs tie fighter, xcom interceptor(thank goodness for the bug free GoG release!).

A good mix, I can find games i like in all genres...

I spent waaaaay too much time playing league of legends hahaha. Times have changes though, recent patches push the meta towards champs with broken kits and damage and games are less fun when that then requires to use of tanks who can't kill each other...

When not playing game. (not playing games?)
01100100 01101111 01100101 01110011 00100000 01101110 01101111 01110100 00100000 01100011 01101111 01101101 01110000 01110101 01110100 01100101

I have a young son now, he just went 9 months old and he is more important than all that rubbish anyway (and the reason i cant afford cogmind!) and when i am not working and not playing games i am spending time with him... as i bloody well should! He is a great little kid and is more than making up for the inconveniences of having children! He is currently 97th percentile for height and a little fatty, he is going to be so expensive to feed! At least his first word was dad, he can have anything after that <3

Can't wait to play cogmind!

Cheers,
mugsy

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