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Messages - Jan

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1
Thanks for picking it up!

Yes, the number of music-movement-patter-RLs is increasing, however, I never played Crypt of the Necrodancer (sure will now :D). I refer to e.g. Mosaic, which I played. My main inspiration was the Hunting Horn from the Monster Hunter series. The concept of attacking and playing notes at the same time makes it difficult to master, but leads to nice flow as soon as you did and makes fighting like dancing.

Regarding the loader: I use libtcod and python, so the loader came in handy and worked exellent for the script. But as soon as I created a .exe with py2exe, I got crashes on the very moment the game loads .xp files. As it was 7drl and I was short on time, I did not fully investigate, but did a quick workaround ;D. If someone knows, how py2exe can be used with the loader, just let me know, it would save me a step.

2
After 7drl is done for me, I want to submit here as well, as I used REXPaint quite prominently in my game. Looking at the screenshots, the GUI on the right was drawn in REXPaint and loaded to libtcod; the help/instructions screen is an overlay over the whole screen pre-made in REXPaint. Last but not least the blast animation is drawn frame by frame (like a sprite animation) and loaded to libtcod on the fly during the game.

https://twitter.com/Nicol_Bolas/status/707304232152670208

For this I used the xp_loader by RCIX in a modified fashion. The xp_loader was not working after creating an executable, so I translated the .xp files into python shelves using the loader. If interesting, I can put up the code for this somewhere.

1. The Prancing Bard
2. https://sites.google.com/site/theprancingbard/
3. This game was made for 7drl 2016. "Play notes while you move and chime into the melody of the world to unleash the harp of the storms. Fight your way through 5 stages to defeat the cyclops or strive for the highscore in an endless stream of foes."
4. This is a lower res pic, the original size is on the home page.


Just let me know, what you think, but thanks anyway as REXPaint was a big help for me! I always use it at least in the mockup phase of games!

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