Well that went pretty horribly... Got my guns blown off and then spent the rest of the floor running around away from a squad.
Cogmind - Alpha 6
Name: Anonymous715841966
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (0) 0
Robots Destroyed (15) 75
Value Destroyed (202) 202
Prototype IDs (0) 0
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 277
Cogmind
---------
Core Integrity 0/250
Matter 300/300
Energy 50/50
System Corruption 1%
Temperature Cool (0)
Location -10/Mines
Parts
-------
Power (1)
Propulsion (2)
Flight Unit
Utility (2)
Weapon (2)
Inventory
-----------
Light Ion Engine
Integration Analyzer
Aluminum Leg
Peak State
------------
Power
Ion Engine
Propulsion
Light Treads
Light Treads
Utility
Small Storage Unit
Integration Analyzer
Weapon
Light Assault Rifle
Light Assault Rifle
[Rating: 7]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Flight Unit Flight Unit
Utility Small Storage Unit
Device ECM Suite
Storage Small Storage Unit
Weapon Light Assault Rifle
Energy Gun Medium Laser
Ballistic Gun Light Assault Rifle
Special Melee Weapon Datajack
Stats
-------
Bonus Breakdown 0
Classes Destroyed 8
Worker 3
Builder 1
Tunneler 3
Recycler 1
Operator 1
Watcher 1
Swarmer 2
Grunt 3
NPCs Destroyed 0
Best Kill Streak 3
Combat Bots Only 2
Matter Collected 384
Salvage Created 497
Parts Attached 16
Power 2
Propulsion 4
Utility 3
Weapon 7
Parts Lost 11
Power 2
Propulsion 2
Utility 2
Weapon 5
Average Slot Usage (%) 75
Naked Turns 6
Spaces Moved 620
Fastest Speed (%) 250
Average Speed (%) 85
Slowest Speed (%) 50
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 38
Cave-ins Triggered 0
Teleports 0
Heaviest Build 12
Greatest Overweight (x) 3
Average Overweight (x) 0
Largest Inventory 6
Most Items Carried 4
Average Items Carried 2
Core Damage Taken 255
Average Core Remaining (%) 0
Volleys Fired 59
Largest 2
Hottest 70
Shots Fired 89
Gun 89
Cannon 0
Launcher 0
Special 0
Kinetic 64
Thermal 25
Explosive 0
Electromagnetic 0
Shots Hit Robots 61
Core Hits 40
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 2
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 611
Projectiles 553
Explosions 0
Melee 0
Ramming 58
Kinetic 351
Thermal 202
Explosive 0
Electromagnetic 0
Impact 0
Slashing 0
Piercing 0
Self-Inflicted Damage 22
Shots 0
Rammed 38
Highest Temperature 160
Average Temperature 44
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 1
Average Corruption 1
Message Errors 1
Parts Rejected 0
Data loss (map) 1
Data loss (database) 0
Misfires 0
Misdirections 0
Targeting Errors 0
Weapon Failures 0
Haulers Intercepted 0
Robots Corrupted 0
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 2
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machines Hacked 1
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 1
Scanalyzers 0
Garrison Access 0
Total Hacks 5
Successful 3
Failed 2
Catastrophic 1
Database Lockouts 0
Manual 1
Unauthorized 5
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 5
Scanalyzers 0
Garrison Access 0
Terminal Hacks 0
Record 0
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 0
Unreport Threat 0
Locate Traps 0
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 0
Sector Layout 0
Machine Controls 0
Hacking Detections 1
Full Trace Events 0
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Garrisons Disabled 0
Garrisons Compromised 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 2
Recycled Matter 46
Retrieved Matter 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 1
Parse 1
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 95
Average Influence 33
Final Influence 0
Maximum Alert Level 0
Low Security (%) 100
Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 1
Investigation 0
Extermination 0
Reinforcement 1
Assault 0
Garrison 0
Exploration Rate (%) 18
Regions Visited 3
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Turns Passed 1080
Depth 11 202
Depth 10 878
Scrapyard 202
Materials 438
Mines 440
Prototype IDs
---------------
None
Alien Tech Recovered
----------------------
None
Game
------
Seed: Particle Ghost
^Manual?: 1
Play Time: 11 min
Sessions: 1
Mod: N/A
Game No.: 9
ASCII: 1
Keyboard: 1
Movement: Arrows
Fullscreen: 1
Font: 12/Terminus
Map View: 80x50
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