Cogmind - Alpha 4b
Name: karlnp
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (3) 1500
Robots Destroyed (106) 530
Value Destroyed (3175) 3175
Prototype IDs (
160
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 5365
Cogmind
---------
Core Integrity 0/700
Matter 72/300
Energy 160/240
System Corruption 5%
Temperature Cool (2)
Location -7/Factory
Parts
-------
Power (2)
Improved Deuterium Engine
Propulsion (5)
Durable Treads
Durable Treads
Utility (4)
System Backup Module
Weapon (2)
Mini Assault Cannon
Heavy Assault Rifle
Inventory
-----------
Light Nuclear Core
Light Nuclear Core
Peak State
------------
Power
Nuclear Core
Nuclear Core
Propulsion
Improved Titanium Leg
Improved Titanium Leg
Carbon-fiber Leg
Durable Treads
Durable Treads
Utility
Hacking Suite
Maneuvering Thrusters
Improved Reclamation Unit
System Backup Module
Weapon
Heavy Assault Rifle
Mini Assault Cannon
[Rating: 44]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Hover Unit Improved Hover Unit
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Hackware Hacking Suite
Protection Insulated Medium Armor
Weapon Assault Rifle
Energy Gun Advanced Beam Rifle
Energy Cannon Advanced Beam Cannon
Ballistic Gun Assault Rifle
Ballistic Cannon Light Cannon
Launcher Rocket Launcher
Stats
-------
Classes Destroyed 12
Worker 8
Builder 2
Hauler 4
Recycler 5
Watcher 5
Swarmer 25
Grunt 31
Brawler 1
Duelist 2
Sentry 17
Hunter 4
Programmer 2
NPCs Destroyed 0
Best Kill Streak 13
Combat Bots Only 9
Matter Collected 2876
Salvage Created 3733
Parts Attached 160
Power 27
Propulsion 42
Utility 52
Weapon 39
Parts Lost 60
Power 13
Propulsion 16
Utility 14
Weapon 17
Average Slot Usage (%) 90
Naked Turns 8
Spaces Moved 4065
Fastest Speed (%) 250
Average Speed (%) 108
Slowest Speed (%) 16
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 2
Cave-ins Triggered 0
Teleports 0
Heaviest Build 50
Greatest Overweight (x) 11
Average Overweight (x) 0
Largest Inventory 20
Most Items Carried 12
Average Items Carried 8
Core Damage Taken 1250
Average Core Remaining (%) 58
Depth 10 End 91
Depth 9 End 32
Depth 8 End 53
Volleys Fired 305
Largest 2
Hottest 136
Shots Fired 556
Gun 394
Cannon 149
Launcher 13
Special 0
Kinetic 326
Thermal 191
Explosive 13
Electromagnetic 26
Shots Hit Robots 388
Core Hits 187
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 7744
Projectiles 6829
Explosions 915
Melee 0
Ramming 0
Kinetic 4046
Thermal 2578
Explosive 889
Electromagnetic 231
Impact 0
Slashing 0
Piercing 0
Self-Inflicted Damage 80
Shots 4
Rammed 2
Highest Temperature 408
Average Temperature 45
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 5
Average Corruption 2
Message Errors 5
Parts Rejected 2
Data loss (map) 8
Data loss (database) 5
Misfires 2
Misdirections 1
Targeting Errors 6
Weapon Failures 0
Depth 9 End 1
Haulers Intercepted 4
Robots Corrupted 0
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 7
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machine Familiarity 23
Terminals 14
Fabricators 2
Repair Stations 3
Recycling Units 0
Scanalyzers 1
Garrison Access 3
Machines Hacked 23
Terminals 14
Fabricators 2
Repair Stations 3
Recycling Units 0
Scanalyzers 1
Garrison Access 3
Total Hacks 73
Successful 44
Failed 29
Catastrophic 2
Database Lockouts 0
Manual 2
Unauthorized 0
Terminals 55
Fabricators 2
Repair Stations 4
Recycling Units 0
Scanalyzers 2
Garrison Access 10
Terminal Hacks 37
Record 17
Part Schematic 2
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 2
Emergency Access Points 4
Machine Index 0
Terminal Index 1
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 2
Unreport Threat 0
Locate Traps 1
Disarm Traps 2
Reprogram Traps 1
Dispatch Records 0
Maintenance Status 1
Security Status 0
Surveillance Status 1
Patrol Status 0
Transport Status 1
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 1
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 0
Sector Layout 0
Machine Controls 0
Hacking Detections 27
Full Trace Events 3
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Garrisons Disabled 2
Garrisons Compromised 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 3
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 1
Part Schematics Acquired 1
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Parse 0
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 516
Average Influence 143
Final Influence 36
Maximum Alert Level 2
Low Security (%) 74
Level 1 18
Level 2 6
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 19
Investigation 5
Extermination 2
Reinforcement 6
Assault 1
Garrison 5
Exploration Rate (%) 37
Regions Visited 6
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Turns Passed 6347
Depth 11 61
Depth 10 668
Depth 9 2097
Depth 8 1772
Depth 7 1749
Scrapyard 61
Materials 3902
Factory 1749
Mines 635
Prototype IDs
---------------
Heavy Ion Engine
Heavy Deuterium Engine
Advanced Beam Rifle
Heavy EM Shotgun
Advanced Beam Cannon
Improved Assault Rifle
Enhanced Autogun
Mini Assault Cannon
Alien Tech Recovered
----------------------
None
Game
------
Seed: Heavy Metal
^Manual?: 1
Play Time: 101 min
Sessions: 3
Mod: N/A
Game No.: 8
ASCII: 1
Keyboard: 1
Movement: Vi
Fullscreen: 1
Font: 18/Cogmind
Map View: 76x50
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