1
« on: March 31, 2016, 12:10:40 PM »
Here's mine. Died somewhere I've never been before (extension?). Lots of enemies in this run, I was almost always running from them. The stairs were easy to find though, I guess I got lucky.
Cogmind - Alpha 7b
Name: Antanst
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (5) 2500
Robots Destroyed (74) 370
Value Destroyed (2993) 2993
Prototype IDs (6) 120
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 5983
Cogmind
---------
Core Integrity 0/1000
Matter 300/300
Energy 41/50
System Corruption 3%
Temperature Cool (12)
Location -5/Extension
Parts
-------
Power (4)
Propulsion (2)
Utility (7)
Advanced Melee Analysis Suite
Advanced Terrain Scan Processor
Weapon (4)
Inventory
-----------
Advanced ECM Suite
Peak State
------------
Power
Cold Fusion Reactor
Light Fission Core
Light Fission Core
Light Fission Core
Propulsion
Nuclear Pulse Thruster
Nuclear Pulse Thruster
Utility
Large Storage Unit
Core Shielding
Medium Storage Unit
Reflective Light Armor
Remote Shield Generator
Advanced Heat Sink
Layered Medium Armor Plating
Weapon
Phase Cannon
Cooled Pulse Rifle
Phase Cannon
Anti-matter Cannon
[Rating: 73]
Favorites
-----------
Power Light Fission Core
Engine Light Ion Engine
Power Core Light Fission Core
Reactor Cold Fusion Reactor
Propulsion Aluminum Leg
Treads Medium Treads
Leg Aluminum Leg
Hover Unit Gravmag Array
Flight Unit Improved Cesium-ion Thruster
Utility Core Shielding
Device Improved Heat Sink
Storage Compact Matter Storage Unit
Processor Advanced Signal Interpreter
Protection Core Shielding
Weapon Gauss Cannon
Energy Gun Small Laser
Energy Cannon Phase Cannon
Ballistic Gun Autogun
Ballistic Cannon Gauss Cannon
Launcher Missile Launcher
Stats
-------
Bonus Breakdown 0
Classes Destroyed 12
Worker 3
Builder 4
Hauler 1
Recycler 1
Watcher 1
Swarmer 12
Grunt 29
Brawler 2
Duelist 4
Sentry 12
Hunter 1
Programmer 4
NPCs Destroyed 0
Best Kill Streak 8
Combat Bots Only 6
Matter Collected 2444
Salvage Created 2771
Parts Attached 154
Power 29
Propulsion 23
Utility 53
Weapon 49
Parts Lost 94
Power 20
Propulsion 11
Utility 34
Weapon 29
Average Slot Usage (%) 75
Naked Turns 45
Spaces Moved 2584
Fastest Speed (%) 333
Average Speed (%) 94
Slowest Speed (%) 6
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 32
Cave-ins Triggered 0
Teleports 0
Heaviest Build 100
Greatest Overweight (x) 31
Average Overweight (x) 3
Largest Inventory 14
Most Items Carried 10
Average Items Carried 3
Core Damage Taken 2730
Average Core Remaining (%) 37
Depth 10 Exit 24
Depth 9 Exit 51
Depth 8 Exit 46
Depth 7 Exit 42
Depth 6 Exit 26
Volleys Fired 216
Largest 4
Hottest 223
Shots Fired 466
Gun 250
Cannon 195
Launcher 21
Special 0
Kinetic 195
Thermal 219
Explosive 21
Electromagnetic 31
Shots Hit Robots 308
Core Hits 160
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 8465
Projectiles 6339
Explosions 1985
Melee 0
Ramming 141
Kinetic 2796
Thermal 3301
Explosive 1985
Electromagnetic 242
Impact 0
Slashing 0
Piercing 0
Self-Inflicted Damage 344
Shots 5
Rammed 32
Highest Temperature 598
Average Temperature 158
Shutdowns 19
Energy Bleed 4
Interference 9
Matter Decay 2
Short Circuit 6
Damage (minor) 9
Damage (major) 7
Damage (core) 3
Highest Corruption 5
Average Corruption 1
Message Errors 9
Parts Rejected 1
Data loss (map) 11
Data loss (database) 6
Misfires 0
Misdirections 3
Targeting Errors 3
Weapon Failures 2
Depth 10 End 1
Depth 8 End 1
Depth 7 End 5
Depth 6 End 5
Haulers Intercepted 1
Robots Corrupted 0
Robots Melted 0
Power Chain Reactions 0
Tactical Retreats 18
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Data Cores Recovered 0
Used 0
Machines Hacked 4
Terminals 4
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Total Hacks 7
Successful 3
Failed 4
Catastrophic 1
Database Lockouts 0
Manual 2
Unauthorized 5
Terminals 7
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Terminal Hacks 3
Record 0
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 3
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Garrison Index 0
Alert Level 0
Unreport Threat 0
Locate Traps 0
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Garrison Status 0
Intercept Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 0
Sector Layout 0
Machine Controls 0
Hacking Detections 3
Full Trace Events 1
Feedback Events 1
Feedback Corruption 1
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 0
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 0
Garrisons Compromised 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Parse 0
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 429
Average Influence 114
Final Influence 53
Maximum Alert Level 2
Low Security (%) 78
Level 1 19
Level 2 2
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 16
Investigation 1
Extermination 5
Reinforcement 6
Assault 1
Garrison 3
Intercept 0
Derelict Logs Recovered 0
Exploration Rate (%) 14
Regions Visited 10
Pre-discovered Areas 0
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Turns Passed 5427
Depth 11 37
Depth 10 875
Depth 9 264
Depth 8 969
Depth 7 1434
Depth 6 830
Depth 5 1018
Scrapyard 37
Materials 1884
Factory 2178
Mines 224
Storage 844
Extension 260
0
Prototype IDs
---------------
Cold Fusion Reactor
Improved Cesium-ion Thruster
Cooled Pulse Rifle
Cooled Plasma Cannon
Improved Assault Rifle
Anti-matter Cannon
Alien Tech Recovered
----------------------
None
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-8/Materials
-7/Factory
-7/Storage
-6/Factory
-5/Factory
-5/Extension
Game
------
Seed: Lonely Soldier
^Manual?: 1
Play Time: 53 min
Sessions: 1
Mod: N/A
Game No.: 13
ASCII: 0
Keyboard: 0
Movement: Numpad
Fullscreen: 1
Font: 18/TerminusBold
Map View: 76x50
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