Cogmind - Alpha 3c
Name: Morrays
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (2) 1000
Robots Destroyed (30) 150
Value Destroyed (772) 772
Prototype IDs (2) 40
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 1962
Cogmind
---------
Core Integrity 0/550
Matter 300/300
Energy 50/50
System Corruption 1%
Temperature Cool (0)
Location -8/Materials
Parts
-------
Power (1)
Propulsion (4)
Utility (2)
Weapon (4)
Inventory
-----------
Heavy Ion Engine
Peak State
------------
Power
Heavy Ion Engine
Propulsion
Flight Unit
Flight Unit
Flight Unit
Utility
Heat Sink
Heat Sink
Weapon
EM Pulse Gun
Improved Medium Laser
Improved Medium Laser
Improved Medium Laser
[Rating: 18]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Flight Unit
Leg Aluminum Leg
Flight Unit Flight Unit
Utility Heat Sink
Device Heat Sink
Storage Small Storage Unit
Weapon Improved Medium Laser
Energy Gun Improved Medium Laser
Ballistic Gun Light Assault Rifle
Stats
-------
Classes Destroyed 8
Worker 3
Tunneler 1
Hauler 2
Recycler 2
Watcher 2
Swarmer 7
Grunt 12
Sentry 1
NPCs Destroyed 0
Best Kill Streak 8
Combat Bots Only 6
Matter Collected 455
Salvage Created 914
Parts Attached 29
Power 8
Propulsion 6
Utility 3
Weapon 12
Parts Lost 18
Power 3
Propulsion 4
Utility 3
Weapon 8
Average Slot Usage (%) 70
Naked Turns 26
Spaces Moved 640
Fastest Speed (%) 333
Slowest Speed (%) 40
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 3
Cave-ins Triggered 0
Teleports 0
Heaviest Build 22
Greatest Overweight (x) 5
Average Overweight (x) 1
Largest Inventory 6
Most Items Carried 4
Average Items Carried 2
Core Damage Taken 634
Volleys Fired 54
Largest 4
Hottest 208
Shots Fired 154
Gun 154
Cannon 0
Launcher 0
Special 0
Kinetic 20
Thermal 104
Explosive 0
Electromagnetic 30
Shots Hit Robots 69
Core Hits 42
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 1952
Projectiles 1125
Explosions 801
Melee 0
Ramming 26
Highest Temperature 295
Average Temperature 107
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 1
Message Errors 0
Parts Rejected 0
Data loss (map) 0
Data loss (database) 0
Misfires 0
Misdirections 0
Targeting Errors 0
Weapon Failures 0
Haulers Intercepted 2
Robots Corrupted 0
Robots Melted 2
Tactical Retreats 0
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machine Familiarity 6
Terminals 4
Fabricators 0
Repair Stations 0
Recycling Units 1
Scanalyzers 1
Machines Hacked 6
Terminals 4
Fabricators 0
Repair Stations 0
Recycling Units 1
Scanalyzers 1
Total Hacks 37
Successful 15
Failed 22
Catastrophic 3
Database Lockouts 0
Manual 0
Terminals 31
Fabricators 0
Repair Stations 0
Recycling Units 3
Scanalyzers 3
Terminal Hacks 12
Record 6
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 1
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Alert Level 0
Unreport Threat 0
Locate Traps 0
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 1
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 1
Registered Components 0
Registered Prototypes 0
Zone Layout 1
Sector Layout 0
Machine Controls 2
Hacking Detections 6
Full Trace Events 6
Feedback Events 1
Feedback Corruption 1
Feedback Part Disabled 0
Feedback Blocked 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 1
Part Schematics Acquired 1
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Parse 0
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 4
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 224
Average Influence 94
Maximum Alert Level 1
Low Security (%) 92
Level 1 7
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 6
Investigation 6
Extermination 0
Reinforcement 0
Assault 0
Exploration Rate (%) 14
Regions Visited 5
Turns Passed 842
Depth 11 80
Depth 10 218
Depth 9 363
Depth 8 181
Scrapyard 80
Materials 714
Mines 48
Prototype IDs
---------------
Heavy Ion Engine
Improved Medium Laser
Alien Tech Recovered
----------------------
None
Game
------
Seed: Derelict Factory
^Manual?: 1
Play Time: 13 min
Sessions: 2
Mod: N/A
Game No.: 9
ASCII: 0
Keyboard: 1
Font: 12/Proggy
Map View: 83x54
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