Grid Sage Forums

Grid Sage Forums

  • November 24, 2024, 07:46:00 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - SquigglyJ

Pages: [1]
1
General Discussion / Re: What do you find fun about Cogmind?
« on: December 14, 2015, 12:25:49 PM »
Favorite parts of cogmind is the theme, the lore makes sense so to speak (for example npcs going about their business, not some random goblin and other random monsters all attacking just you). I also prefer no leveling system in roguelikes because otherwise the game just feels too grindy.

2
Competitions / Re: Weekly Seed #19 [Alpha 4b] [Seed: Happy Miner]
« on: December 11, 2015, 03:04:05 PM »
Description:
Spoiler (click to show/hide)

Score log:
Spoiler (click to show/hide)

3
Fixed Bugs & Non-Bugs / Re: Crash when entering mines
« on: December 11, 2015, 10:41:28 AM »
I checked and my show map intro option is turned to on. Previous crashes in the mines I was just walking through them, but for this one it happened right as i stepped on the staircase. Also I do use the mouse, hope that helps.

4
Fixed Bugs & Non-Bugs / Crash when entering mines
« on: December 10, 2015, 09:38:31 PM »
I crashed when entering the mines today. There have been a few other times when walking in the mines in the past when the game crashes.

Crash log:

Spoiler (click to show/hide)

5
Competitions / Re: Weekly Seed #17 [Alpha 4b] [Seed: Brute Force]
« on: November 27, 2015, 03:46:30 PM »
Description:
Spoiler (click to show/hide)
Score log:
Spoiler (click to show/hide)

6
At the end of the effect description of this item there is some text displayed.

<parrallel_ok> <resume_ok>

That I believe shouldn't be there.

7
Competitions / Re: Weekly Seed #2 [Alpha 2b] [Seed: AlwaysRun]
« on: July 21, 2015, 06:48:50 PM »
Summary

Spoiler (click to show/hide)

Log

Spoiler (click to show/hide)

8
Competitions / Re: Weekly Seed #1 [Alpha 1b] [Seed: WeeklySeedRuns]
« on: July 18, 2015, 03:01:08 PM »
SquigglyJ that's a really nice run, and sounds like the exciting type with comebacks :D. In the Mines did you encounter and escape the infestation that the others ran into?

I did not see the infestation directly, although I recall that a squad was deployed to exterminate them. I did have to fight normal robots though.


9
Competitions / Re: Weekly Seed #1 [Alpha 1b] [Seed: WeeklySeedRuns]
« on: July 17, 2015, 08:25:39 PM »
Summary

Spoiler (click to show/hide)

Score file
Spoiler (click to show/hide)

Pages: [1]