I crashed when entering the mines today. There have been a few other times when walking in the mines in the past when the game crashes.
Crash log:
Cogmind - Alpha 4b
I=0000000 Initializing resources
I=0000071 Initializing Rogue Engine X
I=0000071 | Starting SDL
I=0000102 | Importing icon
I=0000104 | Confirmed resource initialization
I=0000104 | Loading colors
I=0000104 | Initializing font type data
I=0000105 | Mapping standard ASCII values
I=0000105 | Loading fonts
I=0000109 | | [font set: 12/Cogmind]
I=0000111 | | ...cogmind6x12_cogmind.png
I=0000117 | | ..._default12x12.png
I=0000120 | | ...cp437_12x12.png
I=0000120 | | [font set: 12/Crisp]
I=0000121 | | ...cogmind6x12_crisp.png
I=0000127 | | ..._default12x12.png
I=0000130 | | ...cp437_12x12.png
I=0000130 | | [font set: 12/Terminus]
I=0000131 | | ...cogmind6x12_terminus.png
I=0000137 | | ..._default12x12.png
I=0000139 | | ...cp437_12x12.png
I=0000139 | | [font set: 12/Proggy]
I=0000141 | | ...cogmind6x12_proggy.png
I=0000147 | | ..._default12x12.png
I=0000149 | | ...cp437_12x12.png
I=0000149 | | [font set ignored: 14/Cogmind] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/Terminus] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/X11] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/X11B] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/Dina] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/Proggy] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 14/ProggyB] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 16/Cogmind] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 16/Wide] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 16/Terminus] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 16/Dina] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 16/Proggy] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 18/Cogmind] (resolution exceeds desktop)
I=0000149 | | [font set ignored: 18/Narrow] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 18/Wide] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 18/Terminus] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 18/TerminusB] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 18/X11] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 18/X11B] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/Narrow] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/Tall] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/Terminus] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/X11] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/All Caps] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 20/Cased] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 24/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 24/Crisp] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 24/Terminus] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 24/Proggy] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/Terminus] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/X11] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/X11B] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/Dina] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/Proggy] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 28/ProggyB] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 32/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 32/Wide] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 32/Terminus] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 32/Dina] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 32/Proggy] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 36/Cogmind] (resolution exceeds desktop)
I=0000150 | | [font set ignored: 36/Crisp] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/Terminus] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/Proggy] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/CogmindFine] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/Narrow] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/Wide] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/TerminusF] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/TerminusB] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/X11] (resolution exceeds desktop)
I=0000151 | | [font set ignored: 36/X11B] (resolution exceeds desktop)
I=0000151 | | [font set: 10/All Caps]
I=0000152 | | ...cogmind5x10_allcaps.png
I=0000156 | | ...cogmind10x10.png
I=0000157 | | ...cp437_10x10.png
I=0000157 | | [font set: 10/Cased]
I=0000159 | | ...cogmind5x10_cased.png
I=0000162 | | ...cogmind10x10.png
I=0000164 | | ...cp437_10x10.png
I=0000164 | \---DONE
I=0000424 | Setting video mode
I=0000509 | Initializing audio
I=0001015 | Creating console
I=0001022 \---DONE
I=0001023 GM::initialize() | Initializing game
I=0001023 | Creating game consoles
I=0001027 | CMission() | Creating CMission
I=0001027 | | Initializing input domains and commands
I=0001029 | | Creating top-level consoles
I=0001029 | | ...CCommands
I=0001034 | | ...CMap
I=0001035 | | ...CHud
I=0001040 | | ...CLog
I=0001041 | | ...CExtendedLog
I=0001041 | | ...CCalcs
I=0001042 | | ...CAllies
I=0001042 | | ...CIntel
I=0001042 | | ...CMulticonsoleButtons
I=0001043 | | ...CHack
I=0001044 | | ...CStatus
I=0001045 | | ...CInfo
I=0001046 | | ...CInterfaceMsg
I=0001046 | | ...CEffects
I=0001046 | | Loading inline colors
I=0001046 | \---DONE
I=0001046 | Mapping characters
I=0001046 | Loading tutorial records
I=0001048 | GM::loadDataset() | Loading static objects
I=0001048 | | Loading Sound Groups...
I=0001049 | | [File: data/audio/groups.xd]
I=0001049 | | ...29 Sound Groups loaded
I=0001050 | | Loading Sounds...
I=0001050 | | [File: data/audio/sounds.xd]
I=0001076 | | ...472 Sounds loaded
I=0004760 | | Loading Combat Particles...
I=0004761 | | [File: data/objects/particles_map.xd]
I=0005414 | | ...1469 Map Particles loaded
I=0005414 | | Loading 2D Particles...
I=0005414 | | [File: data/interface/particles_gui.xd]
I=0005998 | | ...1865 GUI Particles loaded
I=0006124 | | Loading Interface Message Styles...
I=0006124 | | [File: data/messages/interface_styles.xt]
I=0006124 | | ...4 Interface Message Styles loaded
I=0006124 | | Loading Interface Messages...
I=0006124 | | [File: data/messages/interface.xt]
I=0006128 | | ...97 Interface Messages loaded
I=0006128 | | Loading Combat Message Styles...
I=0006128 | | [File: data/messages/log_styles.xt]
I=0006129 | | ...16 Combat Message Styles loaded
I=0006129 | | Loading Combat Messages...
I=0006129 | | [File: data/messages/log.xt]
I=0006140 | | ...296 Combat Messages loaded
I=0006140 | | Loading Special Ability Combat Message Styles...
I=0006140 | | [File: data/messages/specialability_styles.xt]
I=0006141 | | ...Loading complete
I=0006141 | | Loading Explosions...
I=0006141 | | [File: data/objects/explosions.xd]
I=0006160 | | ...112 Explosions loaded
I=0006160 | | Loading Traits...
I=0006161 | | [File: data/objects/traits.xd]
I=0006161 | | ...25 Traits loaded
I=0006161 | | Searching for required traits...
I=0006161 | | Loading Materials...
I=0006162 | | [File: data/objects/materials.xd]
I=0006162 | | ...8 Materials loaded
I=0006162 | | Loading Sound Classes...
I=0006162 | | [File: data/objects/sound_classes.xd]
I=0006165 | | ...8 Sound Classes loaded
I=0006165 | | Loading Encounters...
I=0006166 | | [File: data/maps/encounters/encounters.xd]
I=0006205 | | ...24 Encounters loaded
I=0006205 | | Loading Dialogue Entries...
I=0006205 | | [File: data/story/dialogue.xd]
I=0006209 | | ...3 Dialogue Entries loaded
I=0006209 | | Loading Special Abilities...
I=0006209 | | [File: data/objects/special_abilities.xd]
I=0006222 | | ...59 Special Abilities loaded
I=0006222 | | Finding explosion-referenced special abilities
I=0006222 | | Loading Props...
I=0006222 | | [File: data/objects/props.xd]
I=0006274 | | ...197 Props loaded
I=0006274 | | Finding special ability effect props...
I=0006274 | | Loading Cells...
I=0006274 | | [File: data/objects/cells.xd]
I=0006297 | | ...190 Cells loaded
I=0006297 | | Finding special ability effect cells...
I=0006297 | | Loading Items...
I=0006297 | | [File: data/objects/items.xd]
I=0006801 | | ...669 Items loaded
I=0006801 | | Finding special ability effect items...
I=0006801 | | Loading Entities...
I=0006801 | | [File: data/objects/entities.xd]
I=0006846 | | ...119 Entities loaded
I=0006846 | | Finding special ability effect entities...
I=0006846 | | Loading Profiles...
I=0006846 | | [File: data/objects/profiles.xd]
I=0006847 | | ...7 Profiles loaded
I=0006847 | | Loading Story Entries...
I=0006847 | | [File: data/story/cogmind.xd]
I=0006858 | | ...116 Story Entries loaded
I=0006861 | | Loading Manual Content...
I=0006863 | | [File: manual.txt]
I=0006869 | | ...21 Manual Content loaded
I=0006957 | \---DONE
I=0006957 | Loading game meta data
I=0006964 \---DONE
I=0006964 | Http::newsCheck() | Checking version and retrieving news
I=0006964 | Resolving address...
I=0006964 | GM::readyGame() | Preparing game
I=0006964 | | Starting particle engine
I=0006970 | | Building new world
I=0006970 | | WorldData::inititalize() | Creating global variables (data/objects/globals.xd)
I=0006971 | | Preparing player data
I=0006971 | | BS::initialize() | Initializing BattleScape
I=0006981 | | | Connecting...
I=0007001 | | | ...entrance/exits located
I=0007003 | | | ...generating debris
I=0007014 | | | Loading Factions...
I=0007014 | | | ...10 Factions loaded
I=0007014 | | | ...player created/transferred
I=0007014 | | | Generating content...
I=0007016 | | | ...prefabs placed
W=0007016 | | | BS::placeRandomEncounter() | No encounters found for pool, quitting
I=0007017 | | | ...random objects placed
I=0007017 | | | ...generated manual hacking codes
I=0007017 | | | ...allies created/transferred
I=0007018 | | \---DONE
I=0007018 | \---DONE
I=0007027 | Starting REX loop
I=0007036 | Sending content...
I=0007036 | Waiting for ACK...
I=0007191 | Got 691 bytes: HTTP/1.1 200 OK
Server: nginx/1.8.0
Date: Fri, 11 Dec 2015 04:27:28 GMT
Content-Type: text/html
Transfer-Encoding: chunked
Connection: keep-alive
20d
version_Alpha 4b:Welcome to Cogmind ALPHA ACCESS!
Many thanks for your continued support of Cogmind! See the forum announcements for the full release notes and changelog.
Hopefully you won't encounter any bugs, but if you do feel free to report them on the forums.
Visit the forums with any questions or to share your experiences with others.
Most importantly, have fun!
TO ALL PLAYERS who downloaded Alpha 4, an upgrade to 4b is highly recommended (saves are compatible), as there is a pair of important balance fixes.
0
I=0007191 | POST succeeded
I=0007191 | Closing socket...
I=0007191 \---DONE
I=0013866 Initializing consoles
I=0086221 BS::initialize() | Initializing BattleScape
N=0086308 | DF::generate() | Generation failed: TUNNELER_STARTS
N=0086323 | DF::generate() | Generation failed: PATHING (access tunnelers)
N=0086336 | DF::generate() | Generation failed: TUNNELER_STARTS
I=0086364 | ...entrance/exits located
I=0086366 | ...generating debris
I=0086376 | Loading Factions...
I=0086376 | ...10 Factions loaded
I=0086376 | ...player created/transferred
I=0086376 | Generating content...
I=0086377 | ...prefabs placed
W=0086379 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086379 | BS::placeMachine() | No valid item schematic found for current map (MAT) (HTARGET_SCHEMATIC_ITEM)
W=0086379 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086379 | BS::placeMachine() | No valid item schematic found for current map (MAT) (HTARGET_SCHEMATIC_ITEM)
N=0086379 | ...failed to place 1 interactive machines in ROOMs
N=0086379 | ...failed to place 5 interactive machines in HALLs
N=0086379 | ...failed to place 1 interactive machines in JUNCTIONs
W=0086379 | BS::placeRandomObjects() | No trap subtypes available at current depth/level (1) for trapType AMBUSH, retrying with a different type
W=0086383 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086383 | selectStockpileItems() | No valid items found for stockpile
W=0086384 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086384 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086384 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086384 | selectStockpileItems() | No valid items found for stockpile
W=0086384 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
W=0086385 | BS::selectRandomItem() | No item found for current map (MAT) (prototype=1)
I=0086385 | ...random objects placed
I=0086385 | ...generated manual hacking codes
I=0086385 | ...allies created/transferred
I=0086387 \---DONE
I=0092240 GM::serialize() | Saving game
I=0092242 | Serializing MapLink manager
I=0092242 | Serializing IntelData manager
I=0092242 | Serializing Event manager
I=0092242 | Serializing Entity manager
I=0092244 | Serializing Item manager
I=0092247 | Serializing Prop manager
I=0092252 | Serializing Faction manager
I=0092253 | BS::BattleScape() | Serializing BattleScape
I=0092399 | \---DONE
I=0092413 | Saving game meta data
I=0092422 \---DONE
E=0253517 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/POWER_MED_01.ogg"
E=0253518 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/STATIC_MED_03.ogg"
E=0253548 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/PART_EXPL_02.ogg"
E=0253549 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/PART_ELEC_02.ogg"
E=0253549 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/PART_SPARKS_05.ogg"
E=0253549 XAudio()::playSound() | Failed to play sound "MATERIALS/DESTROY/ROBOT/PART_SPARKS_09.ogg"
W=0301033 EntityAI::takeTurn() | Didn't choose an action
I=0435494 BS::initialize() | Initializing BattleScape
W=0435517 | BS::initialize() | Map design for MIN_00.xd does not specify an exit (or enough exits) for MAT, choosing randomly
W=0435517 | BS::initialize() | Map design for MIN_00.xd does not specify an exit (or enough exits) for MAT, choosing randomly
W=0435517 | BS::initialize() | Map design for MIN_00.xd does not specify an access loc usable for player entrance, choosing randomly
I=0435517 | ...entrance/exits located
I=0435518 | ...generating debris
I=0435525 | Loading Factions...
I=0435525 | ...10 Factions loaded
I=0435525 | ...player created/transferred
I=0435525 | Generating content...
I=0435525 | ...prefabs placed
I=0435526 | ...random objects placed
I=0435526 | ...generated manual hacking codes
I=0435526 | ...allies created/transferred
I=0435527 \---DONE
****************************************************
*** A Programm Fault occured:
*** Error code C0000005: ACCESS VIOLATION
****************************************************
*** Address: 0043E8BA
*** Flags: 00000000
****************************************************
*** CallStack:
****************************************************
Fault Occured At $ADDRESS:0043E8BA
with A0 C8 18 00 30 83 5E 05 62 91 67 00 00 00 00 00 58 DC 18 00
*** 0 called from $ADDRESS:004CB31E
with 30 7F 81 00 11 1C 82 90 58 DC 18 00 74 01 60 02 2A 14 08 00
*** 1 called from $ADDRESS:005D3A22
with 00 00 00 00 78 BE 3D 0B 53 00 00 00 36 00 00 00 01 00 00 00
*** 2 called from $ADDRESS:00641A25
with DD 18 82 90 EC D9 18 00 40 C5 5E 00 15 1D 82 90 FC B2 C0 04
*** 3 called from $ADDRESS:006569EA
with E8 40 5F 0B 18 47 81 00 02 00 00 00
*** 4 called from $ADDRESS:00423DD0
with 18 47 81 00
*** 5 called from $ADDRESS:00426A40
with 90 7E 7C 00
*** 6 called from $ADDRESS:0041FE3C
with 01 00 00 00 3C DC 18 00 90 7E 7C 00 3C DC 18 00 00 00 00 00
*** 7 called from $ADDRESS:00420254
with CE FE 18 00 08 52 8C 00 05 00 00 00 58 E7 7F 00 08 52 8C 00
*** 8 called from $ADDRESS:0065A519
with 01 00 00 00 80 FE 18 00 00 00 40 00 43 4F 47 4D 49 4E 44 00
*** 9 called from $ADDRESS:0069B405
with 01 00 00 00 80 FE 18 00 91 FE 18 00 00 00 00 00 01 00 00 00
*** 10 called from $ADDRESS:0069B4BE
with 00 00 40 00 00 00 00 00 5B 4C 96 00 01 00 00 00 71 3B 82 90
*** 11 called from $ADDRESS:0069A91D
with 00 E0 FD 7E
*** 12 called from $ADDRESS:7745337A
with 00 E0 FD 7E 06 0D 53 7F 00 00 00 00 00 00 00 00 00 E0 FD 7E
*** 13 called from $ADDRESS:77A79882
with 60 AA 69 00 00 E0 FD 7E 00 00 00 00 00 00 00 00
*** 14 called from $ADDRESS:77A79855
with
*** 15 called from $ADDRESS:00000000
************************************************************