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Messages - Kaz

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General & Off-Topic / Re: Introduce Yourself!
« on: June 01, 2015, 07:00:26 AM »
How do you like the Netherlands? I guess you were probably transferred there by a company rather than working freelance, yeah? Haven't spent much time in Europe myself (and that was a long time ago), though I always thought it would be cool to visit or even live in northern Europe.

Actually, I came here to move in with my then-girlfriend (we married last year).  It just so happened that I nailed a good job in the process that paid for me to do it O.O

I really enjoy it over here.  It's a nice bonus that everyone speaks relatively good English (not perfect, but good enough), even though I'm competent in the Dutch language itself now.

Anyway, I'm looking forward to future drops of Cogmind.  Keep it coming!

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General & Off-Topic / Re: Introduce Yourself!
« on: May 29, 2015, 03:46:08 AM »
Hi all.  In the best possible tradition, my introductory post is my second post.

-Let us know a little about yourself, in as many or few words as you like. (And/or pictures!)
Sure.  I'm a British software developer who currently lives and works in the Netherlands.

-How did you learn about Cogmind?
Weird story.  As mentioned, I am a software developer by trade, and once upon a time was a MUD hobbyist.  I was tinkering with implementing a mud-like server using various terminal escape codes to make a window-based UI (this was actually used to assist in some over-the-internet tabletop roleplaying sessions with a group I used to game with), and I was looking around the internet for inspiration for animated ASCII art.

-What other roguelikes do you enjoy?
I must have played ADoM to death when I was at university.

-What are your other favorite games?
Currently, the games highest on my list are Star Wars: the Old Republic, Europa Universalis IV and Ultra Street Fighter IV.

-What do you do for fun when you're not playing games?
Little bits of software development for fun, and ballroom dancing.

3
Ideas / Re: Machine familiarity
« on: May 29, 2015, 03:21:01 AM »
Honestly I switched this back and forth a couple times during development, because I think a per-model approach is a little underpowered, and a per-type approach is overpowered.

Why not do both and average the two values.  So I come up to a new recycling station model.  I've never seen this type of station before, but I've used plenty of recycling stations before and know the general concepts for recycling stations.  So I just have to work out which button does which common function on this particular model. :)

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