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Messages - mudshark

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Fixed Bugs & Non-Bugs / Re: [Beta 9.4] Size 36 fonts fail to load
« on: February 12, 2020, 08:20:23 PM »
Wow, that's what I call a quick turnaround. And I can confirm that fixes the issue for me :D

Also - thanks for an awesome game :D

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Fixed Bugs & Non-Bugs / [Beta 9.4] Size 36 fonts fail to load
« on: February 12, 2020, 05:29:40 PM »
Hi, my monitor is 3840x2160 and Cogmind is failing to load the size 36 fonts for 4k screens.

The game starts up in 12/Smallcaps and looking in the options menu the largest fonts available are 32 pixel (so still not filling the entire screen). Looking in run.log all the 36 pixel fonts have errors such as
Code: [Select]
I=0001924 |   |   [font set: 36/Cog]
I=0001931 |   |   ...cogmind18x36_cogmind.png
I=0001976 |   |   ...cogmind36x36.png
E=0001976 |   |   XFontSet::init() | Font "cogmind36x36.png" does not have required wide dimensions: 36x36
E=0001976 |   |   REX::loadFonts() | Unable to load font set "36/Cog"

This is from a fresh unzip of Beta 9.4 on Windows 10, and I've attached the run.log file.

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