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Cogmind => Bugs => Fixed Bugs & Non-Bugs => Topic started by: R-26 Lightspeed on February 23, 2025, 03:00:35 AM

Title: [Beta 14] (Spoilers) "Real-time" robot sensing ability updates "better" on moves
Post by: R-26 Lightspeed on February 23, 2025, 03:00:35 AM
While using the Companion's robot sensing ability while playing flight, i noticed that the robots sensing seemed to update differently for "wait" actions compared to "move" actions.

If i did a "wait" action, at the start of my next turn, a robot could have a different position than the one reported by the Companion's sensing.
(I could tell because they (Extermination programmers especially) opened doors while being reported multiple tiles away from them.)

On the other hand, whenever i did a "move" action, at the start of my next turn, robot positions always seemed exactly accurate to what the Companion's sensing reported.
(I could tell because they always opened doors at the same time as they were sensed to have moved next to them.)
Title: Re: [Beta 14] (Spoilers) "Real-time" robot sensing ability updates "better" on moves
Post by: Kyzrati on February 23, 2025, 03:10:37 AM
Yeah this is normal behavior. Not all sensing is equally accurate, because not everything updates at the exact same rates, but certain actions can force updates at different times.