Grid Sage Forums

Cogmind => Bugs => Fixed Bugs & Non-Bugs => Topic started by: R-26 Lightspeed on January 26, 2025, 02:19:49 AM

Title: [Beta 14] (Spoiler) Unique weapon damage counts as "cannon damage" in scoresheet
Post by: R-26 Lightspeed on January 26, 2025, 02:19:49 AM
In scoresheets' "Damage Inflicted" section, the Quantum Companion's shadow attack (ranged attack) counts as "cannon" damage, which doesn't feel right?
But maybe it's intentional, it's difficult to tell.
Title: Re: [Beta 14] (Spoiler) Unique weapon damage counts as "cannon damage" in scoresheet
Post by: Kyzrati on January 26, 2025, 02:30:04 AM
It is indeed a special cannon-type attack, yes :)

Normally you wouldn't necessarily know this across an entire run of data, though yeah you could pick it out in specific types of runs if attentive...
Title: Re: [Beta 14] (Spoiler) Unique weapon damage counts as "cannon damage" in scoresheet
Post by: R-26 Lightspeed on January 26, 2025, 02:31:36 AM
Yeah, i was trying to see how much damage i'd need to deal to get the Melee Specialist achievement when i noticed this.
Title: Re: [Beta 14] (Spoiler) Unique weapon damage counts as "cannon damage" in scoresheet
Post by: Kyzrati on January 26, 2025, 03:06:36 AM
Ha that would definitely get one's attention xD

CS out here trying to foil your specialist plans :P

(Melee specialist is not too hard to get with speccing into melee right away in Materials with hammers and maces and going from there--quite powerful, even. Any specialist achievement is tough to get if you don't start with it immediately, unless you were pacifist much of the time before starting anyway...)