Official development blog

Author Archives: Kyzrati

New Cogmind Website

Cogmind development is finally far enough along that we have sufficient content for a proper website! If you noticed it at all, the original Cogmind “website” consisted of a bare-bones intro and FAQ. That placeholder has been replaced with a full site, so the game now has a go-to portal for information where you’ll find […]

Posted in Marketing | Tagged , , | 4 Responses

The Player is Always Right: An Existential Approach to Game AI

This post is not exactly as philosophical as the title might suggest, just a catchy way to paraphrase what I consider the best way to handle artificial intelligence in games. In short, as long as there aren’t any glaring oddities in a mob’s behavior the player will tend to justify what’s going on by whatever […]

Posted in Design | Tagged , | 10 Responses

From Prototype to Full Game

I often look back on the time it’s taken Cogmind to reach this stage and ask myself “why the #!@^# is it not done yet?!” (That’s actually me standing in a corridor between a Potion of Speed Coding and Trap of Feature Creep.) More recently I’ve also been wondering if the investment is worth it–think […]

Posted in Gamedev | Tagged , , , | 6 Responses

Cogmind Fonts

Cogmind currently comes with a whopping 26 bitmap fonts. This unusually large number is somewhat less impressive than it seems, as they are certainly not all completely unique styles, but it still took more than a week to draw, scale, and tweak them all to the point of polish sufficient for at least early releases. […]

Posted in Art, Dev Series: Fonts | Tagged , , , , , | Leave a comment

Font Creation

Finding the perfect font can be difficult, even more so if you’re also hoping that font will offer a unique appearance associated with your game. You’ll often come across fonts that possess several of the right qualities but have other drawbacks, especially when taking into consideration the many factors covered in the previous post about […]

Posted in Design, Dev Series: Fonts | Tagged , , | 2 Responses