Official development blog

Monthly Archives: May 2016

Cogmind, 1 Year of Alphas

Cogmind Alpha Access is one year old! (One could optionally end this sentence with “!?!?”) “Year 1” since release in May 2015 overlaps with some previous postmortems I’ve done, so rather than rehash that content here I’ll just be linking to it where appropriate. That said, there is plenty of fresh data to share, too […]

Posted in Post-Mortem | Tagged , , , , | 8 Responses

Fabrication

Fabrication has just been redone, and it is good. I wrote a little about Fabricators a long while back when they were first introduced to Cogmind as a new feature we didn’t have in the 7DRL, allowing you to build robots and parts if you could get your hands on the schematics and meet other […]

Posted in Mechanics | Tagged , , | 4 Responses