Official development blog

Yearly Archives: 2013

Core Concepts

Original 7DRL Evolution Screen

Before future posts start branching off into individual concepts and features, below is a quick overview of the prototype’s core concepts to serve as a point of reference. As the “Cogmind,” you play a special robot that can attach to any kind of part, all of which fall into one of four categories: Power Sources: […]

Posted in Design | Tagged , , , | Leave a comment

Cogmind Returns

Cogmind Mockup

That’s right, your favorite modular robot is powering up once again, this time as the star of a commercial project by the newly formed Grid Sage Games. First, some history for those new to my work: Cogmind began as a game for the 2012 Seven Day Roguelike Challenge, after which it underwent a couple months […]

Posted in Uncategorized | Tagged , , | 2 Responses