Grid Sage Forums

Grid Sage Forums

  • November 21, 2024, 01:55:15 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Pages: 1 ... 3 4 [5] 6 7 8

Author Topic: We make bad suggestions and come up with horrible ideas  (Read 70583 times)

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #100 on: May 28, 2018, 12:01:10 AM »

iCogmind cannot attach visual processing units due to "business conflicts".
Logged

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #101 on: May 31, 2018, 06:44:39 PM »

A new unauthorized hack: DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS

Spoiler (click to show/hide)
« Last Edit: May 31, 2018, 07:38:20 PM by Joshua »
Logged

zxc

  • Cogmind
  • *****
  • 1st place in the High Scores category during Alpha Challenge 2015 1st place in the Best Escapes category during Alpha Challenge 2015 Shared a Confirmed Combat Win Shared a Confirmed Stealth Win Kyzrati Patron Bug Hunter Participated in the Alpha Challenge 2015 Achievement leader in at least one category during Alpha Challenge 2015 Wiki Contributor Weekly Seed Participant
  • Posts: 726
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #102 on: June 01, 2018, 06:29:34 AM »

Your doppelganger spawns somewhere on each floor and roams around. It is hostile only with you.
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #103 on: June 01, 2018, 08:08:13 AM »

Microsoft Cogmind, which can use faulty components. They are stuck to you like sticky parts and occasionally redo the bad effect that happened when you put them on. One drawback is that you need to reboot for updates every 1000 turns, but you get plenty of warning about this.
« Last Edit: June 01, 2018, 08:11:56 AM by bugsniper »
Logged

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #104 on: June 13, 2018, 06:22:54 PM »

Achievement: Chuck Norris.

Spoiler (click to show/hide)

Edited to make less spoilery.
« Last Edit: June 14, 2018, 04:06:15 AM by Joshua »
Logged

TBExtent

  • Unaware
  • *
  • Posts: 2
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #105 on: June 16, 2018, 03:59:21 PM »

Field Reconfiguration Unit. Lets you add and remove parts from allied robots. Give your army of grunts missile launchers.
Logged

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #106 on: June 16, 2018, 07:36:53 PM »

Field Reconfiguration Unit. Lets you add and remove parts from allied robots. Give your army of grunts missile launchers.

This actually sounds awesome.
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #107 on: July 21, 2018, 10:14:16 PM »

When a person says the game's worth only $5, refund the remainder and replace their files with a 2014 alpha so that theirs and only theirs is actually worth $5.
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: We make bad suggestions and come up with horrible ideas
« Reply #108 on: July 22, 2018, 12:20:00 AM »

Oh man that is... quite an idea xD

For now I'll point them to POLYBOT-7, and if they go lower there's also the Cogmind 7DRL from 2012 :P
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Hippasus

  • Unaware
  • *
  • Posts: 9
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #109 on: November 05, 2018, 06:05:08 AM »

Quote
Reflective shield which reflects all projectiles back at enemies so you can walk through the complex while hostiles murder themselves.

This idea is actually awesome. :p

Perhaps ALL projectiles is a little far fetched (which on this thread is a good thing). I'd imagine it as deflecting with an x% chance depending on it's tier with an associated energy cost per reflection.  Possibly it could be limited to certain kinds of weapons as well, for instance only energy weapons or only kinetics. (deflecting missiles would be OP awesome!) I imagine it would also have only a small chance of deflecting directly back at the shooter (20% or something) and otherwise would act like a missed shot with them as target. So bullets would be ricocheting all over the place banging into machines and NCs and generally causing chaos (not a good idea with allies!).

So yeah, you failed, this idea is just too awesome for this forum thread.  ;D

OK, I guess I should think of a bad idea?

How about a portable fabricator? It takes 4 util slots and runs off matter in your inventory plus a f-ton of power and heat. You can wander the facility sucking up matter and giving birth to your very own swarmer army.  If the going get's tough you can always overload it and vomit lightning for a few glorious turns before the whole thing fries itself. Pretty cool eh?  :P
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #110 on: November 09, 2018, 06:31:52 PM »

Acquiring the schematic for yourself so that you can build more cogminds. If they find a fabricator, they can hack it to build whatever they want until they get themselves locked out, including portable fabricators. The level will soon be overrun with cogminds wearing fabricators.
Logged

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #111 on: November 23, 2018, 02:55:16 PM »

Hawaiian Shirt. A utility that marks you as a tourist.
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #112 on: November 26, 2018, 09:53:08 AM »

Telling your allies to enter the scanner. Because who doesn't want hero schematics? If that fails, they may get immobilized though.
« Last Edit: November 26, 2018, 03:29:06 PM by bugsniper »
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #113 on: December 05, 2018, 12:55:33 AM »

A rocket chaos mode in which everyone gets a rocket launcher. Even the recyclers, who turn yellow when you shoot them.
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #114 on: December 05, 2018, 08:49:12 AM »

A flying enemy with kinetic guns who can switch to treads while shooting you. Because you shouldn't be the only one with propulsion armor.
« Last Edit: December 05, 2018, 11:07:24 AM by bugsniper »
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: We make bad suggestions and come up with horrible ideas
« Reply #115 on: December 05, 2018, 05:40:39 PM »

Heh, that's true, although you probably didn't hear about this yet but I think Beta 8 is removing propulsion armor for airborne bots ;)
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #116 on: December 20, 2018, 02:49:36 PM »

Heh, that's true, although you probably didn't hear about this yet but I think Beta 8 is removing propulsion armor for airborne bots ;)
I figured that, so I wanted to put the idea in while it still makes sense. Anyways, another idea:

If you lose your first 5 games in materials, you must enter a password to start your next game. The password is shown in any stream that makes it to the factory.
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: We make bad suggestions and come up with horrible ideas
« Reply #117 on: December 20, 2018, 04:14:44 PM »

Hahaha where do you come up with this stuff?!?! xD
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #118 on: December 23, 2018, 01:39:23 AM »

From the SCP foundation. At one time, they required you to complete a quiz before you started editing. One question on the quiz asked you what the password was and you had to enter their irc channel to find it.

The portable fabricators idea came from Reassembly and the rocket chaos mode came from Streets of Rogue.
Logged

Valguris

  • Cyborg
  • ***
  • Kyzrati Patron Bug Hunter Weekly Seed Participant Shared a Confirmed Stealth Win
  • Posts: 148
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #119 on: December 27, 2018, 03:11:24 AM »

You can now equip 2 Core Expanders before you exceed the slot limit.*






* You start with 1 slot fewer.
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: We make bad suggestions and come up with horrible ideas
« Reply #120 on: December 27, 2018, 03:53:53 AM »

Why stop there? Cogmind begins with 1 slot and you can find 7 expanders scattered throughout the complex.
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #121 on: January 06, 2019, 10:47:55 AM »

Correspondence Cogmind: a version of the game that fits on postcards and takes less than 40 moves to win or lose
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #122 on: January 07, 2019, 01:27:33 AM »

Add a dig dug zone in the caves, where walls fall southward when you dig out all the dirt below them. They crush objects in their path and explode enemies, derelict, and you.
Logged

Joshua

  • Sigix
  • ****
  • Bug Hunter Weekly Seed Participant Shared a Confirmed Combat Win Shared a Confirmed Stealth Win
  • Posts: 319
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #123 on: January 11, 2019, 04:36:43 AM »

Von Neumann type swarmers: they multiply in the presence of earth / doors / matter / dropped items.
Logged

bugsniper

  • Derelict
  • **
  • Weekly Seed Participant
  • Posts: 66
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #124 on: January 16, 2019, 10:21:36 AM »

Make von Neumann swamers drop randomly selected objects because nethack shouldn't be the only game with pudding farming.
« Last Edit: January 16, 2019, 12:04:23 PM by bugsniper »
Logged
Pages: 1 ... 3 4 [5] 6 7 8