Things are in motion! Cogmind is officially coming to Steam, with a
new store page already set up and everything.
The official launch is set for October 16th, 6pm PDT. Check out the
Coming Soon page for more info, and to wishlist it if you'd like to be notified by Steam. (I'll of course be posting my own announcements everywhere.)
As mentioned before, Cogmind is coming to Early Access so it's technically not a "full launch." Cogmind is already a very complete experience--fully playable, balanced, and generally free of bugs, filled with tons of content and even seven endings to discover. So why EA? Basically I have a
lot more stuff I'd like to add if possible, including major extra features, and declaring it EA is one way to signal that.
The full EA spiel as seen on the Steam page:
In the meantime, I'm working on putting together a Steam build, and all the other required announcements, marketing stuff, and whatnot. Let me know if you have any favorite streamers/LPers in mind that would be appropriate to contact about playing Cogmind. I have an old list I'll be referencing, and some have contacted me already, but I'll be on the lookout for more in the days to come.
Thanks everyone for your support so far, and I'm hoping when the time comes you'll review Cogmind on Steam to help convince prospective players that it's a project worth supporting! More support means more features
Spreading the word would be a great help as well!
Release News:Our final pre-Steam version, Beta 2.2 "Shields for All," came out earlier this week. Glance at the changelog:
or check out the full release notes and images
here.
The first Steam version will essentially be the same as this.
Here we go!