Grid Sage Forums

Grid Sage Forums

  • November 21, 2024, 03:20:22 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: Seeding not working (maps still random)  (Read 2028 times)

nsg21

  • Derelict
  • **
  • Supported Cogmind Alpha Access 2015-2017 (Prime Tier)
  • Posts: 48
    • View Profile
Seeding not working (maps still random)
« on: May 25, 2015, 07:12:44 PM »

What is affected by the seed?

I hoped that same seed would generate same dungeon, but apparently not.

Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: Seeding not working (maps still random)
« Reply #1 on: May 26, 2015, 12:04:02 AM »

The same seed should absolutely generate the same dungeon. It's what I used for testing, even. That's all it affects--the generation of maps and their contents throughout the game.

And... wow, I just went to test it and it didn't work. Well damn, no idea how that happened since it was working perfectly not long ago.

Moving this to bugs and will solve.

Edit: It was likely some last minute changes to the seeding system that I made while working on the trailer (I was using some hacks to force a specific map to generate repeatedly regardless of other conditions or seeds).
« Last Edit: May 26, 2015, 12:09:58 AM by Kyzrati »
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon