(...) for now the mouse works for everything, though yeah, not as hardcore or satisfying as kicking butt with the keyboard
Not at all
But I don't understand why the keyboard mode has to
be distinct from a regular mode with mouse? Other games supports
both and lets you use the mouse when useful. A good example is
tiled crawl / stone soup where you can click on the mini-map with
the mouse as auto walk. There is no need to change modes, just
only use one peripheral at a time.
(...) The menu toggle as you call it was accessed by F1, ?, and F12. I did give in to the idea that for beginners "ESC" is the most natural way to access a game's main menu...
If it annoys you, I could add a switch to the config file to turn it off manually. How about that?
Adding a switch doesn't sound like a good solution. Adding
switches for a lot of things tends to clutter the interface, help
page and code-base. I would much rather have as many keybindings
as possible configurable. Settings such as this is perhaps most
useful for games used to roguelikes, and the same gamers is also
used to manually editing configuration files.
Should it be possible to change the L\A\I\C view using keyboard shortcuts? A and C would clash with Shift-a~z for part info.
Yeah, there aren't any keys left :/
I noticed these are actually bound to F5-F8, so just changing the
text in the GUI should fix the confusion.
Trying a keybinding that isn't sensible in a situation should preferably give an error message to avoid confusion. Did I press the right key? Why doesn't it work now? Do I need to recheck the bindings? Messages like "Cannot xxxx without yyy", "C-S-1 not bound to an action" and similar is nice to have.
I think this is mostly a side-effect of your alternate keyboard layout, which is the real root of the problem there.
I agree if you look at my example (because of the odd
number-buttons), but I find it useful in the more general case.
Shift+A when no Power is assigned doesn't give feedback. , and
; doesn't give any feedback and so on.
A general suggestion: Make it possible to cycle through items in eXamine mode too.
Ctrl-Tab does that (and Shift for reversal, as expected).
[/quote]
Sorry, my bad. Didn't read the documentation properly.