I've got a run in the end game - currently sitting at the beginning of Access. In pretty rough shape, but if I get lucky with the first few rooms might be able to do a come back. Of course, I didn't find any of the new branches in Research this run.. next time! On the bright side, I found a certain entropic weapon for the first time, which proved to be very good against hunters.
Armor is def more valuable than treads now pound for pound. At one point this run I had 3 sets of heavy armor on. For the first time, I felt like I could go toe to toe with terminators without getting completely shredded.
And the buffs to Behemoths are noticeble. I took one on with 3 nova cannons and was shocked by how long it took to down it. Definitely a good change. Way back in 3c they were basically jokes. Not anymore!
edit: Escaped! My first Alpha 11 win, only took three tries. I'll admit, I got really, really, really lucky on -1.
Scoresheet:
Cogmind - Alpha 11
Name: Happylisk
---[ ESCAPED! ]---
Performance
-------------
Evolutions (9) 4500
Robots Destroyed (209) 1045
Value Destroyed (9938) 9938
Prototype IDs (3) 60
Alien Tech Recovered (0) 0
Bonus (6576) 6576
TOTAL SCORE: 22119
Cogmind
---------
Core Integrity 1023/1600
Matter 130/300
Energy 98/100
System Corruption 3%
Temperature Cool (0)
Location Surface
Parts
-------
Power (4)
(None)
Propulsion (4)
(None)
Utility (13)
(None)
Weapon (4)
(None)
Inventory (4)
Improved Heavy Treads
Peak State
------------
Power
Neutrino Core
Micro Fission Core
Anti-Matter Reactor
Light Quantum Reactor
Propulsion
Medium Treads
Medium Treads
Improved Heavy Treads
Utility
Advanced Heat Sink
Advanced Heat Sink
Advanced Cooling System
Advanced Cooling System
Advanced Coolant Injector
Large Storage Unit
Large Storage Unit
Large Storage Unit
Advanced Target Analyzer
Improved Weapon Shielding
Dynamic Insulation System
Improved Dynamic Insulation System
Weapon
Gamma Rifle
Nova Cannon
Railgun
Inventory
Anti-Matter Reactor
Light Anti-Matter Reactor
Light Anti-Matter Reactor
Particle Reactor
Light Particle Reactor
Light Particle Reactor
Medium Treads
Durable Medium Treads
Improved Heavy Treads
Improved Heavy Treads
Advanced Cooling System
Matter Compressor
HERF Cannon
Compact HERF Cannon
Railgun
Railgun
Magnetic Acceleration Cannon
Fusion Bomb Launcher
Fusion Bomb Launcher
[Rating: 141]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Power Core Neutrino Core
Reactor Anti-Matter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Flexi-carbon Leg
Utility Large Storage Unit
Device Advanced Cooling System
Storage Large Storage Unit
Processor Advanced Target Analyzer
Hackware Makeshift System Shield
Protection Makeshift Armor Plating
Weapon Lightning Gun
Energy Gun Lightning Gun
Energy Cannon Neutron Cannon
Ballistic Gun Gauss Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher Grenade Launcher
Special Weapon Molecular Deconstructor
Impact Weapon Powered Hammer
Stats
-------
Bonus Breakdown 6576
Win 3000
Win Speed 3576
Classes Destroyed 16
Worker 10
Builder 6
Hauler 1
Recycler 3
Watcher 1
Swarmer 51
Grunt 58
Brawler 7
Duelist 4
Sentry 12
Specialist 1
Hunter 23
Programmer 20
Behemoth 2
Demented 2
Assembled 8
NPCs Destroyed 0
Best Kill Streak 12
Combat Bots Only 8
Matter Collected 6096
Salvage Created 9247
Parts Attached 292
Power 44
Propulsion 41
Utility 74
Weapon 133
Parts Lost 124
Power 25
Propulsion 19
Utility 39
Weapon 41
Average Slot Usage (%) 87
Naked Turns 280
Spaces Moved 6742
Fastest Speed (%) 200
Average Speed (%) 66
Slowest Speed (%) 40
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 1
Cave-ins Triggered 1
Heaviest Build 159
Greatest Support 135
Greatest Overweight (x) 9
Average Overweight (x) 1
Largest Inventory 28
Average Capacity 19
Most Items Carried 28
Average Items Carried 16
Final Capacity 4
Final Carried 1
Core Damage Taken 3019
Average Core Remaining (%) 72
Depth 11 Exit 100
Depth 10 Exit 89
Depth 9 Exit 87
Depth 8 Exit 49
Depth 7 Exit 87
Depth 6 Exit 67
Depth 5 Exit 42
Depth 4 Exit 97
Depth 3 Exit 92
Depth 2 Exit 29
Depth 1 Exit 63
Volleys Fired 524
Largest 3
Hottest 346
Shots Fired 1134
Gun 625
Cannon 441
Launcher 60
Special 8
Kinetic 544
Thermal 279
Explosive 60
Electromagnetic 243
Shots Hit Robots 704
Core Hits 388
Critical Hits 63
Kills 20
Parts Destroyed 35
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 10
Impact 10
Slashing 0
Piercing 0
Damage Inflicted 24677
Projectiles 17681
Explosions 6730
Melee 261
Ramming 5
Kinetic 8111
Thermal 6384
Explosive 5992
Electromagnetic 3924
Impact 261
Slashing 0
Piercing 0
Self-Inflicted Damage 601
Shots 16
Rammed 1
Highest Temperature 335
Average Temperature 46
Shutdowns 0
Energy Bleed 1
Interference 1
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 15
Average Corruption 3
Message Errors 22
Parts Rejected 5
Data loss (map) 21
Data loss (database) 15
Misfires 4
Misdirections 10
Targeting Errors 29
Weapon Failures 8
Depth 7 End 1
Depth 5 End 4
Depth 3 End 12
Depth 2 End 15
Depth 1 End 3
Haulers Intercepted 1
Robots Corrupted 15
Robots Melted 0
Power Chain Reactions 5
Tactical Retreats 38
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 3
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 7
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 3095
Machines Disabled 33
Data Cores Recovered 0
Used 0
Machines Hacked 9
Terminals 5
Fabricators 0
Repair Stations 1
Recycling Units 0
Scanalyzers 0
Garrison Access 1
Total Hacks 25
Successful 10
Failed 13
Catastrophic 2
Database Lockouts 0
Manual 5
Unauthorized 0
Terminals 10
Fabricators 0
Repair Stations 7
Recycling Units 0
Scanalyzers 0
Garrison Access 4
Terminal Hacks 7
Part Schematic 1
Prototype ID Bank 1
Open Door 2
Zone Layout 1
Hacking Detections 8
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 0
Terminals 0
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 2
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 2
Part Repair Time 76
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 3
Largest Group 2
Highest-Rated Group 10
Highest-Rated Ally 5
Total Orders 2
EXPLORE 2
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 1092
Average Influence 347
Final Influence 694
Maximum Alert Level 3
Low Security (%) 34
Level 1 33
Level 2 19
Level 3 12
Level 4 0
Level 5 0
Squads Dispatched 34
Investigation 2
Extermination 10
Reinforcement 17
Assault 3
Garrison 2
Intercept 0
Derelict Logs Recovered 8
Exploration Rate (%) 22
Regions Visited 18
Pre-discovered Areas 3
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 8225
Turns Passed 13978
Depth 11 66
Depth 10 424
Depth 9 956
Depth 8 781
Depth 7 2403
Depth 6 4217
Depth 5 2655
Depth 4 264
Depth 3 401
Depth 2 1486
Depth 1 325
Scrapyard 66
Materials 1557
Factory 3217
Research 1887
Access 325
Mines 604
Lower Caves 3441
Proximity Caves 466
Zion 2415
Prototype IDs
---------------
Advanced Power Amplifier
Improved Medium Laser
Molecular Deconstructor
Fabricated
------------
Nothing
Alien Tech Recovered
----------------------
None
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat])
-6/Factory (discovered 3 exits: Fac x2 / [*Low])
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: [*Fac] / Upp)
-4/Factory
-3/Research
-2/Research
-1/Access
Surface
Game
------
Seed: 1476321458
^Manual?: 0
Play Time: 108 min
Sessions: 13
Mod: N/A
Game No.: 246
Lore%: 3
Gallery%: 69
ASCII: 0
Keyboard: 0
Movement: Numpad
Fullscreen: 1
Font: 18/SmallcapsGlow
Map View: 76x50
FOV Handling: Instant
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