Hey all, I'm PettyTyrant. I'm just your average joe, struggling through college and work trying to find my bearings in life. Just thought I'd drop in and say "hey" before I continue to lurk forever. Hopefully not though..
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So yeah, that's me. I'll be around; reading everything, lurking moar. Hope to see the game flourish and grow!
Lurk on, PettyTyrant! I lurk on a lot more forums than I participate in, myself
. And glad you liked the video!
-How did you learn about Cogmind?
A gamer friend tweeted something about it only a few weeks ago. I looked it up and was pretty much sold on reading the dev blog alone.
So many
uses for blogs... highly recommended to anyone doing their own development!
-What other roguelikes do you enjoy?
Hardcore Nethack and ADOM fan from way back. Dwarf Fortress lover. I thought SOTS:TP was a great and underrated Roguelike in more recent times, but maybe it just pushed the right obsessive-compulsive buttons for me .
I haven't played SOTS:TP, but comments by a large number of other hardcore roguelikers made me lose any interest. Sounds like a poorly designed game overall,
but one that is very effective at pushing certain buttons
. (So, to some extent properly designed from a financial perspective, but true game design not so much...)
I'm glad that with Cogmind we have both long-time hardcore fans and some who aren't as familiar with the genre, which will enable us to grow the roguelike community.
Great to see a strong community building up around this project - it deserves it!
It is! I hope it'll stay strong in the long run, and in addition to regular development will try to help make that happen with new releases, tournaments, and improved score sharing systems.
*deep breath* SOTS:The Pit is rock solid but hard as nails
Hey Maurog! Thanks so much for your support; it was great that you even did that giveaway on #rgrd.
Interesting that you, too, mention SOTS:The Pit as fonetikli does. But most of my impressions come from /r/roguelikes where the haters are perhaps a lot more vocal, apparently. It doesn't get a lot of love other than the occasional unexplained recommendation or a short mention by someone who says they enjoy it.
I really should play Planescape: Torment because it's talked about so much as one of the greatest CRPGs ever. I received it as a gift like 15 years ago, and ended up giving it to my brother! Sometimes I go for several years without playing any games, then binge for a year and play all sorts of stuff. Sure has been a long time since that last binge now...
-How did you learn about Cogmind?
From the 7drl release.
Aw yeah, now if we can just get everyone who downloaded the 7DRL to join alpha, we'd be rolling in money and Cogmind could be even more awesome
. That was a really popular 7DRL. (That said, it still can't beat X@COM in downloads, but that project is older, and based on a major IP
)
-What are your other favorite games?
DOTA2 with over 3k hours logged (oof jesus thats unemployment for yah).
Holy crap, dude, how do you manage that... I used to play games quite a lot and the most I've ever logged in each of several different favorites is probably 500-700.
-What do you do for fun when you're not playing games?
work on music (https://soundcloud.com/absurdistabsurdist)
Some nice tunes in there! Loved "arp land WIP v3." When I popped into SoundCloud I noticed that last month you dropped a comment on one of my few contributions
. Not used to anyone commenting so I hadn't seen that. (I'm normally just a listener on SC--great platform). Thanks! I was mostly keeping the sound side of Cogmind under wraps because I wanted to surprised everyone with the full effect of a traditional roguelike + sound in the trailer, but anyone following the blog did get that separate sneak peak.
I live in a communal house in NC (USA) with like 20 other people so all sorts of activities and projects are going on here.
In college I lived in a cooperative housing unit with over 100 people. That sure was interesting. I was a head chef