Thanks for picking it up!
Yes, the number of music-movement-patter-RLs is increasing, however, I never played Crypt of the Necrodancer (sure will now
). I refer to e.g. Mosaic, which I played. My main inspiration was the Hunting Horn from the Monster Hunter series. The concept of attacking and playing notes at the same time makes it difficult to master, but leads to nice flow as soon as you did and makes fighting like dancing.
Regarding the loader: I use libtcod and python, so the loader came in handy and worked exellent for the script. But as soon as I created a .exe with py2exe, I got crashes on the very moment the game loads .xp files. As it was 7drl and I was short on time, I did not fully investigate, but did a quick workaround
. If someone knows, how py2exe can be used with the loader, just let me know, it would save me a step.