-8/Materials with 1402 for this first seed run. I already made better run than this one but facing three defenders and a horde of trooper was too much for me !
I hope the next seed run will end better than this one.
Cogmind - Alpha 3c
Name: Tuttu
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (2) 1000
Robots Destroyed (15) 75
Value Destroyed (307) 307
Prototype IDs (1) 20
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 1402
Cogmind
---------
Core Integrity 0/550
Matter 300/300
Energy 50/50
System Corruption 0%
Temperature Cool (4)
Location -8/Materials
Parts
-------
Power (2)
Propulsion (2)
Utility (5)
Weapon (2)
Hammer
Inventory
-----------
Hammer
Visual Processing Unit
Peak State
------------
Power
Light Nuclear Core
Propulsion
Flight Unit
Flight Unit
Utility
Large Storage Unit
Improved Heat Sink
Maneuvering Thrusters
Improved Light Armor Plating
Visual Processing Unit
Weapon
Light Assault Rifle
Hammer
[Rating: 19]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Flight Unit
Treads Light Treads
Leg Aluminum Leg
Flight Unit Flight Unit
Utility Visual Processing Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Visual Processing Unit
Hackware Footprint Analyzer
Protection Improved Light Armor Plating
Weapon Hammer
Energy Gun EM Pulse Gun
Ballistic Gun Light Assault Rifle
Impact Weapon Hammer
Stats
-------
Classes Destroyed 4
Worker 1
Recycler 1
Swarmer 7
Grunt 6
NPCs Destroyed 0
Best Kill Streak 3
Combat Bots Only 3
Matter Collected 613
Salvage Created 535
Parts Attached 52
Power 6
Propulsion 12
Utility 22
Weapon 12
Parts Lost 35
Power 4
Propulsion 9
Utility 14
Weapon 8
Average Slot Usage (%) 72
Naked Turns 7
Spaces Moved 632
Fastest Speed (%) 333
Slowest Speed (%) 22
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 7
Cave-ins Triggered 0
Teleports 0
Heaviest Build 33
Greatest Overweight (x) 8
Average Overweight (x) 1
Largest Inventory 12
Most Items Carried 7
Average Items Carried 2
Core Damage Taken 831
Volleys Fired 72
Largest 2
Hottest 101
Shots Fired 105
Gun 105
Cannon 0
Launcher 0
Special 0
Kinetic 31
Thermal 28
Explosive 0
Electromagnetic 46
Shots Hit Robots 99
Core Hits 34
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 37
Impact 37
Slashing 0
Piercing 0
Damage Inflicted 1415
Projectiles 935
Explosions 0
Melee 456
Ramming 24
Highest Temperature 150
Average Temperature 57
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 0
Message Errors 0
Parts Rejected 0
Data loss (map) 0
Data loss (database) 0
Misfires 0
Misdirections 0
Targeting Errors 0
Weapon Failures 0
Haulers Intercepted 0
Robots Corrupted 1
Robots Melted 3
Tactical Retreats 7
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machine Familiarity 8
Terminals 8
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Machines Hacked 5
Terminals 5
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Total Hacks 18
Successful 10
Failed 8
Catastrophic 1
Database Lockouts 0
Manual 1
Terminals 18
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Terminal Hacks 10
Record 3
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Alert Level 5
Unreport Threat 0
Locate Traps 0
Disarm Traps 0
Reprogram Traps 0
Dispatch Records 0
Maintenance Status 1
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 1
Sector Layout 0
Machine Controls 0
Hacking Detections 5
Full Trace Events 3
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Parse 0
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 4
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 96
Average Influence 30
Maximum Alert Level 0
Low Security (%) 100
Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 3
Investigation 3
Extermination 0
Reinforcement 0
Assault 0
Exploration Rate (%) 18
Regions Visited 5
Turns Passed 1106
Depth 11 36
Depth 10 249
Depth 9 225
Depth 8 596
Scrapyard 36
Materials 1005
Mines 65
Prototype IDs
---------------
Improved Medium Laser
Alien Tech Recovered
----------------------
None
Game
------
Seed: SeedyRobots
^Manual?: 1
Play Time: 23 min
Sessions: 2
Mod: N/A
Game No.: 13
ASCII: 0
Keyboard: 1
Font: 18/Cogmind
Map View: 76x50
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