Grid Sage Forums

Grid Sage Forums

  • November 23, 2024, 04:58:49 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

LINKS: Website | Steam | Wiki

Author Topic: [Beta 14] (Big spoilers) "Robots destroyed" score entry is counted weirdly  (Read 147 times)

R-26 Lightspeed

  • Sigix
  • ****
  • Posts: 332
    • View Profile

I've noticed a weird thing with the "Robots destroyed" score entry.
Some things that count towards "Combat Hostiles Destroyed" don't count toward the "Robots destroyed" entry, even though the latter should be a more general category.
For example, the only difference between the two attached scoresheets is that i destroyed a Grunt through core damage using a Compact HERF Cannon.
The "Robots destroyed" counter stays at 676, but the "Combat Hostiles Destroyed" counter changes from "546" to "547".
That kill also gave me "High Alert Combat Kills" points, but no "Value Destroyed" points.

Other kill methods (or maybe targets?) did count after this one. Some other kills after that still didn't count. Not sure what is going on.

Two different backups of my save file also attached.
Logged

Kyzrati

  • Administrator
  • True Cogmind
  • *****
  • Posts: 4477
    • View Profile
    • Cogmind
Re: [Beta 14] (Big spoilers) "Robots destroyed" score entry is counted weirdly
« Reply #1 on: November 13, 2024, 03:55:54 AM »

Yeah thanks for the data but it's quite complicated, and due to various exceptions in the logic there are a few totals in the scoresheet which will not always line up the way one might otherwise expect. There's usually a good explanation, but it won't always be obvious and I can't spend the time that would be required to explain every single one. (There are more than just that one, too.)
Logged
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon