If like me you love not planning builds or routes and always hit random at the start of other roguelikes, you can now do the same in Cogmind! Made a little python script that chooses a build archetype and a route for you at random and prints it as a mission order:
- Randomizes your propulsion type.
- Randomizes your alignment and/or some build-defining items and/or some special modes.
- Randomizes your route, taking into account branches, alignment, exclusions.
To use:
-
Install python 3.x- Download the attached file, cogmind_build_randomizer.txt
- Rename it cogmind_build_randomizer.py
- Open a terminal in the folder where you downloaded cogmind_build_randomizer.py. If you don't know how to on Windows, download open_a_terminal_here.txt in the same folder, rename it open_a_terminal_here.bat and double click it.
- In the terminal, type
python3 cogmind_build_randomizer.py
and press enter
Supports up to Beta 13. Keep in mind I'm still unspoiled about many parts of the game, especially endgame so let me know if a build archetype or route would seem relevant to add.
I would love to see it added to the game as a difficulty option! Something that would give you bonus score if you complete the mentioned objectives and substract from it if you diverge. Or more extreme, even skew the rng to only permitt one build archetype and one route, though I can imagine that would be very time consuming for potentially only a few users haha. In any case, enjoy :)