You are right, dunno really. Replaced image from my post to not clutter thread with same image 3 times...
Alrighty, I'll use the newer one.
Yay. I would really like this override. I understand it would be difficult to edit, but I dont't mind, pros outweights cons for me. There is a shifting already, happy I checked manual already , so it is a matter of picking specific glyph before switching to big font. Thank you in advance!
Okay, if you think you'd really use it, sure. I've honestly used that myself for a couple special cases so it's easy to do, just not a generally available feature
. I could put the override in the config file. Since that's easy to add, maybe I'll find a couple other easy things to throw together and put out a quick new version after the next Cogmind release is out the door.
(Too bad the big things would be way too much work right now, like a revamped UI with support for more chars and layers.)
Also would like to see REXPaint have option to automatically set size of its canvas to size of current image.
The canvas size can't be changed once the program has started
One recommendation from my own techniques: I have multiple copies of REXPaint pre-configured for different purposes, so some might have a larger canvas and a certain font and palette ready for a certain type of work, and another would have a different set, etc. I have four different REXPaints for Cogmind work alone