More ideas for parsing......
1) Chance to gain minor intel like a location of a random machine.
2) Increase salvage for parts (probably up to a certain limit).
I'm keeping it because the new Parse will at least have value with functionality even better than your #1. Not just unknown parts--I plan to have it even identify prototypes and give you those IDs as well.
Oooooh, that is certainly even better!
Oh interesting, I hadn't thought of robot-specific Parse results yet... That said, the info you're talking about here will already be available via other hacks
Ideas for robot-specific hack:
1) Recycler: Gives you intel of a single random damaged part on the map, and information of all items it's carrying.
2) Hauler: Gives you intel of a single random stockpile item on the map, and information of all items it's hauling.
3) Operator: Gain data core of that robot without the need to destroy it.
4) Mechanic: Increase chance of operating the next repair station successfully, in a similar manner as gaining operator's data core. Also drops a backup part on the floor.
5) Serf: Gain a single-tile information of a non-interactive machine.
6) Engineer: Gain a small information of random terrain (wall, door, earth, etc).
7) Carrier: Gain information of what troops it's holding, and the location of Garrison it came from.
Watcher: Gain information of the location of any nearby combat robots.