POLYBOT-7 is a roguelike I created based partially on Cogmind for the 2018 7DRL challenge.
It's sorta like Cogmind, but also definitely its own thing, playing quite differently from my main project.
You still play a robot that attaches parts, but it does so automatically (free action! no resource costs!) and these parts are also even automatically drawn towards you! (Oh yeah, and you can't remove them except through another special mechanic
) There are even permanent upgrades! Overall, runs are fairly fast and the number of non-combat decisions has been greatly simplified.
Here's what it looks like in tiles mode (there is also an ASCII mode):
You can download it and read a bit more of an introduction
on itch.io, where it was submitted.
I also wrote a bit more in depth about its mechanics and the differences from Cogmind
on the blog, where you'll also find more images and gifs.
Later I published a huge postmortem detailing the design and implementation processes behind POYLBOT-7. That starts on the blog
here.
And if you want to see the game in action, I streamed my first run and won
Update 181226: POLYBOT-7 made a Best Free Games of 2018 list on PC Gamer